Well-Timed Block nodes
benshb
Member Posts: 822 ★★★★
There are more and more nodes, where we need well-timed blocks for a certain effect to happen, either if it's a positive or a negative effect. For example, in the most recent EQ chapter 3.2 (the Tech/Nimrod chapter) there are 2 nodes:
But why does it have to? There are other nodes, which AAR doesn't affect, like the Rage 2.5 node in war.
Question is: can this AAR prevention be added to nodes which require well timed blocks?
- Positive - Power Technician: tech attackers who have armor up buff will power drain in well-timed blocks
- Negative - Hard Knock Life: every time the attacker performs a well-timed block they gain a passive disorient
But why does it have to? There are other nodes, which AAR doesn't affect, like the Rage 2.5 node in war.
Question is: can this AAR prevention be added to nodes which require well timed blocks?
Well-Timed Block nodes 23 votes
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Dr. Zola
And I'm fine with it. There's always another way.