Inhumans Labyrinth—Done With Carina’s Challenges
StevieManWonder
Member Posts: 5,019 ★★★★★
I finished up the Inhumans lab challenge last night and man it was not really fun. Part of it was actually enjoyable since Medusa and Black Bolt are actually pretty fun to play in Lab since they can deal really good damage (BB only if RNG is on your side) but it still is a very poorly designed challenge. Like all the other Lab Challenges and Miike’s Revenge, this isn’t a test of skill, it’s a test of your unit/item stash.
For the next installment of CCs, please do not have anymore of “Take 4 stars in Lab” challenges.
I took the Easy Path with the Colossus shortcut and the only troublesome fights were: Unst. Colossus, Falcon, Magik, and War Machine. Falcon and War Machine were only bad because of the chip damage and Magik went actually better than I expected with Quake.
I chose a mutant t5cc from the selector that I will either save for Kitty or use on Cable. The stones went into Doom to bring him up to sig174. And I’m now only 1 t6b and 1 t3A shy from r4ing my sig200 Void.
For the next installment of CCs, please do not have anymore of “Take 4 stars in Lab” challenges.
I took the Easy Path with the Colossus shortcut and the only troublesome fights were: Unst. Colossus, Falcon, Magik, and War Machine. Falcon and War Machine were only bad because of the chip damage and Magik went actually better than I expected with Quake.
I chose a mutant t5cc from the selector that I will either save for Kitty or use on Cable. The stones went into Doom to bring him up to sig174. And I’m now only 1 t6b and 1 t3A shy from r4ing my sig200 Void.
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