Please note that when we enable the 1 Loyalty Cost for Revives in Alliance Wars for Season 34, they will not be visible from the screen that appears when you choose to Revive or Heal a Champion from the Fight Screen.

You will be able to purchase Revives from the Loyalty tab in the Store Menu.

Act 6 Energy

Man, I just started my grind to 100% Act 6. Wow… Average 9-10 paths per quest, potentially over 1,500 units per chapter on energy alone assuming I don’t have refills stocked (only a few right now). At least the difficulty is low..

Please send some more energy bundles my way during this extremely long journey..


  • Zan0Zan0 Posts: 4,270 ★★★★★
    Did you buy all the energy bundles last week?
  • DontsellthemDontsellthem Posts: 749 ★★★
    Is it worse than act 4? Energy wise
  • RasiloverRasilover Posts: 1,075 ★★★★
    Good luck exploring act 6. You’re gonna need it
  • The_Sentry06The_Sentry06 Posts: 7,756 ★★★★★
    You could take it slowly and not spend units on energy. The energy requirement is quite massive though and it's annoying. So glad that act 7 changed it.
  • PolygonPolygon Posts: 2,204 ★★★★★
    Finished 6.2-4 and exploring 6.1 now, it’s very draining at 10 paths per quest.
  • TimeGenesisTimeGenesis Posts: 662 ★★★
    If you were to run it from 6.1 start to 6.4 initial to 100% exploration it work out to about

    6.1 3330 ~48 refills
    6.2 3884 ~55 refills
    6.3 3240 ~46 refills
    6.4 3096 ~44 refills

    Total Energy 13,316 ~191 refills
  • Panchulon21Panchulon21 Posts: 2,251 ★★★★★
    I don’t think we got energy refills just to finish the chapter. You don’t need to finish it in one weekend. If you take your time with it like you should use 1 or 2 energy refills a day (utilizing the ones we get plus unit ones) you should be able to finish faster than the ones who did it while each chapter came out.

    Don’t need to rush through content that’s how folks progress faster than they should then complain about other things are too hard.
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