Tad of feedback on UI changes
Hammerbro_64
Member Posts: 7,463 ★★★★★
First off, love the post fight stat screen! Just reporting that Mojo’s degen is counted as “other” rn and that for Nebula, her strong L2 shocks are counted differently as compared to her normal parry shocks.
Also, for the opacity change for our special bar while the enemy is throwing a special is nice in concept for knowing when the opportunity to throw yours comes about. What I would rather it be is only the BUTTON is made more transparent because it becomes difficult to tell with like “gamer periphery” where your power bar precisely is. I think only the button changing opacity is sufficient. Love the change in concept for sure though!
Keep up the good work!
Also, for the opacity change for our special bar while the enemy is throwing a special is nice in concept for knowing when the opportunity to throw yours comes about. What I would rather it be is only the BUTTON is made more transparent because it becomes difficult to tell with like “gamer periphery” where your power bar precisely is. I think only the button changing opacity is sufficient. Love the change in concept for sure though!
Keep up the good work!
2