Regarding health potions
Haunted_ghošt
Member Posts: 75 ★
The upward trend in price makes no sense we have to use 5* or 6* champions for everything so a level 5 potion serves the same purpose as a level 2 on release
The continuing price increase just makes healing less practical
It’s gotten to the point to where unless I need! a full health champion reviving just makes more sense
High tier players earn little extra units compared to low tier so either the upward curve in prices should be lowered or all prices could meet in the middle and higher tier potions could be further withheld from lower tier players since a level 4 might serve the exact same purpose as a level 5 to higher tier players
I’m curios how the community feels about this opinion do you agree or disagree completely maybe you have a further insight that shines a light on a flaw in my logic
Please share your thoughts openly
The continuing price increase just makes healing less practical
It’s gotten to the point to where unless I need! a full health champion reviving just makes more sense
High tier players earn little extra units compared to low tier so either the upward curve in prices should be lowered or all prices could meet in the middle and higher tier potions could be further withheld from lower tier players since a level 4 might serve the exact same purpose as a level 5 to higher tier players
I’m curios how the community feels about this opinion do you agree or disagree completely maybe you have a further insight that shines a light on a flaw in my logic
Please share your thoughts openly
3
Comments
Also, yes level 6 potions do exist: