Getting parried to death in AW!
bensonk2
Member Posts: 30 ★
I'm not sure if what you guys did to fix WP is causing this, but I'm getting absolutely blown up by parries (defender parrying me) in AW. I've even been parried in the MIDDLE of a combo! It got to a point where my ONLY option was to parry them first, it was the ONLY way I could get in a hit. You guys have to start doing better QA on your fixes before you publish!! This is getting crazy....
7
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I ask you to be constructive and if you want, we can provide you with the data that may serve to help you
here is a first list of Leaders that adhere to this thought:
Tony Montana
Gianluca (Tony Stark):
Dampyr74
Morgan McClaymore
aldrigaz
morgan
luca
noname
Dreamer81
Bigluciano
maledrac
Skorpio77
Dampyr74
TonySt4rk
Righezzz
Iron.man98
Competitio
Tony Montana90
Buccio79
one name is one leader that about 30 player ... ally form 1kk since over10kk
please listen to us and let us help you
It's getting really bad lately and costing my alliance and I tons of resources, honestly it makes me wonder if that's the reason why they seem to let it go for so long.
Can we get some mods to shed some light on this, the game just seems to get worse without any sign of improvement.
Sure, make content harder with unique and challenging nodes, but don't make things more difficult by making the AI able to do things that the player can't You have the AI launching heavies or specials before the last animation has finished. Make the AI face the consequences of its bad decisions, it shouldn't almost always evade out of a badly chosen heavy when we have to take one in the face when we make a mistake.
And lastly, get rid of the lag so that controls are responsive and behave the correct way.
I had the opposite of this. Was facing Mordo in AW, I always hold my block against him when I start the fight, because the last thing I want is a parry. Usually, he will hit into the block and follow it with a heavy, which is my chance to evade and combo him. No... straight through my block and he starts hitting me. It's not parry timing, it's not lag... the game just doesn't detect the block being held.