An unknown error has resulted in Grandmaster Gauntlet progress being reset for a portion of our playerbase. As a result, we will be temporarily removing the Grandmaster Gauntlet as a playable mode. The mode will be reinstated when the team has resolved the issues.
There appears to be a bug causing missing VFX (visual effects) for a number of elements including traps, phasing and some blocking animations.
The team is aware and looking into the cause of the issue.

What's wrong with defender movement?

Did anyone feel that defenders are moving way too fast and act more like a sling/elastic band/spring?
They dash back and immediately dash forward with double speed.


  • jdrum663jdrum663 Posts: 551 ★★
    Yep, I've noticed.
  • Darkknight_94Darkknight_94 Posts: 212
    Yep same here too !!
    @Kabam Miike @Kabam Zibiit @Kabam Porthos @Kabam Vydious
    Please have a detail watch on AI behaviour!
    It's happening so often now and adding with parry/dex issues becoming more annoying and not worth of game playing
  • MSRDLDMSRDLD Posts: 910 ★★★
    I’ve noticed this as well. Doc Ock came flying across the screen at me last night and totally caught me off guard how fast he moved. As if he teleported.
  • Pseudo_19Pseudo_19 Posts: 235
    It’s been really bad with Doc Ock. It feels like he teleports from how fast he moves. It almost feels like a frame skip with how fast defenders move. And it’s never happened a single time for an attacker I’ve used. Only the defenders AI gets that ability I guess
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