As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

Quicksilver, based on Kabam's concept

Raichu626Raichu626 Posts: 934 ★★★★
Based on this official concept:

Always active
  • While time is slowed due to any of Quicksilver's abilities, he can still move at regular speed.
  • As a defender, Quicksilver cannot slow down time
  • Quicksilver's medium attacks and second light attack have 2 hits.
First ever 8 hit combo

Momentum - Max: 100
  • Quicksilver gains 25 Momentum when dashing forward or backward. Gain an additional 25 when a dash is immediately followed by a dash in the opposite direction.
  • Reduce the opponent's evade ability accuracy by up to 100% based on Momentum. Increase Quicksilver's evade ability accuracy by the same amount.
  • 50% chance when gaining Momentum to purify all slow and decelerate debuffs on Quicksilver.
  • Whenever Quicksilver is inflicted with a slow or decelerate effect, he loses 30 Momentum.
Note: Parry, dash back, dash forward, dash back, you're at full momentum. Barely an inconvenience.

  • 20% chance to consume 10 Momentum to evade incoming attacks.
  • As an attacker, Quicksilver instead consumes 15 Momentum and slows down time for 1.8 seconds.
  • When Quicksilver would be hit by an unblocked Special Attack hit, he consumes 20 Momentum to slow down time for 2 seconds. This only happens once per Special Attack.
Heavy Attacks
  • Refresh taunt debuffs. Cooldown: 9 seconds.
  • Consume 10 Momentum to increase combat power rate by 100% for 5 seconds.
Note: He's reliant on specials, so the heavy gives him a way to gain more power.

Special Attacks 1 and 2
  • As a defender, Quicksilver's special attacks are unblockable.
  • As an attacker, time is slowed for the defender during Quicksilver's special attacks. Tapping the light attack input just as Quicksilver lands a hit increases his ability accuracy by 100% and makes that hit unblockable.
Important note: Quicksilver moves at regular speed while time is slowed. That includes his specials. The opponent just won't move during QS's specials (and debuffs expire very slowly)

Special Attack 1 - Sweet Dreams (6 hits)
  • Consume 25 Momentum. Gain up to 125% Attack rating during this attack based on Momentum at the time of activation.
  • 50% chance per hit to inflict a physical vulnerabiltiy debuff, decreasing physical resistance by 250 for 12 seconds.
  • If the last hit is unblockable refresh all physical vulnerability debuffs and inflict a 12 second fragility debuff, decreasing block proficiency by 50% and increasing Quicksilver's critical damage rating by 570 while hitting the opponent.
Special Attack 2 - Couldn't see me coming? (8 hits)
  • Consume 50 Momentum. If 50 Momentum remains, become passively unblockable for this attack.
  • 100% chance to taunt the opponent, reducing attack rating by 35% and increasing the chance to activate a special attack by 75% for 18 seconds.
  • All unblockable hits inflict a 35% petrify debuff for 12 seconds.
Special Attack 3 - Time in a Bottle
  • Consume up to 100 Momentum to inflict a slow debuff for up to 45 seconds based on consumed Momentum.
  • Slow down time for 3 seconds.
  • As a defender, inflict a 6 second stun debuff.
Signature Ability - Need for more Speed
  • Pre-fight ability: When active, time is slowed for the duration of all the defender's special attacks at the cost of 20 Momentum. Can be used 3 - 6 times per Quest.
  • Quicksilver's combat power rate is increased by up to 15% - 90% based on Momentum
Don't use the prefight if the opponent's specials are easily dexable, you'll just bore yourself to death (and waste Momentum)!


  • AverageDesiAverageDesi Posts: 5,260 ★★★★★
    This one looks pretty cool. The writing style is almost the same as official spotlights too
  • Stagedear85Stagedear85 Posts: 774 ★★★
    Love the right write up but if i have to do all of that just to make use of a champ i cant be bothered.
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