Prepare to Enter the Battlegrounds! Open Beta March 14-21
MCOC Team
Administrator, Admin [en] Administrator › Posts: 612
Salutations Summoners!
A new challenge has arisen for those who are Uncollected or higher!
Battlegrounds is a game mode that tests your skills, your Champion roster, and all the game knowledge that has brought you this far into The Contest! In this game mode, you will be challenging another Summoner in head-to-head combat as you select Defenders to defeat them, and they do the same for you.
The first of two betas for Battlegrounds (with the second arriving for a full month in April) will be taking place between March 14th, 10am PST to March 21st, 10am PST.
But first, here’s a walkthrough of the Battlegrounds experience so Summoners know what to expect when hopping into this latest game mode. Read all about it on our Blog!
Keep in mind that this is the first time that Battlegrounds will be open to all Summoners. This test will not be indicative of the Rewards structure of the final mode, and there may be issues present. We will be collecting Data and Feedback during this period to help us improve upon the mode as we move forward.
A new challenge has arisen for those who are Uncollected or higher!
Battlegrounds is a game mode that tests your skills, your Champion roster, and all the game knowledge that has brought you this far into The Contest! In this game mode, you will be challenging another Summoner in head-to-head combat as you select Defenders to defeat them, and they do the same for you.
The first of two betas for Battlegrounds (with the second arriving for a full month in April) will be taking place between March 14th, 10am PST to March 21st, 10am PST.
But first, here’s a walkthrough of the Battlegrounds experience so Summoners know what to expect when hopping into this latest game mode. Read all about it on our Blog!
Keep in mind that this is the first time that Battlegrounds will be open to all Summoners. This test will not be indicative of the Rewards structure of the final mode, and there may be issues present. We will be collecting Data and Feedback during this period to help us improve upon the mode as we move forward.
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Comments
Either way I'm really looking forward to checking this out!
Also, masteries being free: is that across the entire game? Or is this taking place on a special beta server?
Same system as incursions, would overall work better. I don't see why this couldn't be the case.
Just to echo the general comments, I would query the energy cost. If there needs to be a gateway cost, maybe have it like duels instead? You get five free goes each day and after that it costs 5 units.
I like to explore all difficulties of the monthly eq, and this feels like I'd have to make a choice between doing that and trying out this new mode.
Which is unfortunate as I would like to have seen this as just additional content we can play instead of having to choose between regular content and playing this each month.
I totally agree with the suggestions made of a seperate energy system for this or a cap placed on matches.
In any event, I’m very much looking forward to this. I’m also looking forward to the mode @BitterSteel mentioned, as there’s been a lot of trash talk in the alliance chat lately that I can’t wait to settle.
Regarding Energy: The cost of energy to enter matchmaking is still under consideration, and this Beta is going to help us collect Data. Additionally, our plan is to put Energy Refills in Battlegrounds Solo Objectives during this week to subsidize the use of Energy during the Beta, and help you get more rounds in.
Ultimately end-game players and players who spend units on crystals will have the biggest advantage because they will have the largest rosters meaning they can play more even with the champion recharges as an obstacle. Having an additional energy cost will not hinder these players, but it will affect players who need that energy to explore content to obtain rewards which will hopefully help them expand their rosters.
If this is Kabams definition of highly competitive, then I guess I won't be able to play this mode much even though I am very excited for this new game mode to go live. I really hope the upcoming beta gives your team some insight on which direction to take this game mode and if you do stick with a quest energy cost I really hope that the cost is lowered to the 5 - 10 range with 8 being the number I would use. Of course I have no information on the rewards so that amount of energy may be too small for the reward tradeoff.
If you know that the best player in the world who wins every single match is limited at say 100 matches/week then you can say ok, this is worth a 6* nexus and 50 sig stones but if you make a 6* nexus and 50 sig stones worth 100 wins but there’s unlimited entries just a cost then you could conceivably have people treating this like the 6* featured and just refreshing all day.