Alliance Wars

sirderekoflanesirderekoflane Member Posts: 75
So I know prestige changes the rewards for AQ. The higher prestige the more points you get, but I can’t find anywhere what determines an alliances starting point in war. What makes them start at gold 1, 2, 3, or platinum or master? I can’t find the information anywhere on the internet so I hope someone here can answer my question.

Comments

  • SummonerNRSummonerNR Member, Guardian Posts: 12,650 Guardian
    You don’t “start” out in Gold/Silver/etc.
    Those are standings brackets that your season performance falls into. (everyone starts back at 0 wins, 0 losses at the beginning of a season)

    But the Tier # for your wars “IS” what continues from season to season.
    That is based on your alliances War Rating.
    Tiers for war are by your War Rating relative to all other alliances, broken down by what Top-% your WR falls into.

    And then, based on WR and Tier, that sets what points multiplier you get in your next war, which affects how many points you earn for the war, which add up into a standings, which then dictate which Gold/Silver/etc you fall into during the season.
  • SummonerNRSummonerNR Member, Guardian Posts: 12,650 Guardian
    And if you mean “for a brand new alliance”. Well, then your War Rating will start out at 0. Your Tier will start out at like the lowest Tier-20 (with basically 0 multiplier at first).

    And you will have to win a whole bunch of easy wars against lower teams as your WR climbs higher and higher (and your WR %-based Tier climbs then too) into more appropriate territory for your new alliance.
  • sirderekoflanesirderekoflane Member Posts: 75
    Thank you that helps a lot. I am surprised I can’t find this information anywhere else.
  • SirGamesBondSirGamesBond Member Posts: 5,080 ★★★★★

    And if you mean “for a brand new alliance”. Well, then your War Rating will start out at 0. Your Tier will start out at like the lowest Tier-20 (with basically 0 multiplier at first).

    And you will have to win a whole bunch of easy wars against lower teams as your WR climbs higher and higher (and your WR %-based Tier climbs then too) into more appropriate territory for your new alliance.

    Tier 22 is the last tier.
    Yes, I was surprised too.
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