Change in War Season
KnightZero
Member Posts: 1,450 ★★★★★
Kabam, can we have a dedicated planning phase for war? It gives the people who plan war much more freedom to play this game for fun and avoid burnout. I know many will say that it's our problem for taking the responsibility, but it would honestly be a pro player move atleast in higher tier wars where we can play the game at our time rather than scheduling stuff around it or rushing the planning.
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Probably what they are asking for (and actually makes sense for alliances who are not entirely pre-arranged with complete assignments and diversity checking in their chats beforehand).
As it is now, stragglers who join late in the process doesn’t give officers much time to re-evaluate things.
Maybe the joining/defense picking day could be while the previous war is still attacking (like a defense-enrolling). Could even just let officers be the only ones to actually move the whole pool of 50 defenders onto the map nodes during that placement (now considered “defense arrangement”) day.
But saying that attack plans and options can be discussed at any time without actually experiencing high tier war is an opinion I won't agree with. It's a totally different ballgame that you really can't understand unless you're doing the planning there
For reference, if you play high tier wars, war planning can take anywhere from 30-40 minutes to over 2-3 hours at times. This extra complication comes from war bans, and the global nodes.
I have seen multiple videos with officers citing THE EXACT SAME THING. This is a stressful and tough thing to schedule into one's day, 3 times a week.
SCENARIO 1: 3 day wars, 10 wars a season. No breaks between wars and we finish seasons in the SAME TIME. This gives officers a guaranteed planning phase and time to discuss, along with placement phase.
SCENARIO 2: 2 days war, but REMOVE PLACEMENT phase. HAve a template placement, where people chuck in their defenders before the first war and officers place them, and immeidately when war starts, you can see th map already and plan for it. Officers can change placements in the template map, but that wont affect it for the current war.
EIther of this will definitely help planners and players. There is a lot of dialogue that goes into planning, and it is one of the toughest things for an officer.
Please consider these suggestions as a pro player move.
If you simply want to add your experience, that’s fine. But you are saying you don’t think it’s necessary because of your experience in a lower tier war and in a less stressful planning environment.
It is a simple fact that those in Tier 1 plan more than you do. Are you planning out each individual fight? Are you scouring through rosters to see who has that one counter for a problem fight? Are you assigning 10 people 3 champions each, and planning 50 specific fights over potentially 3 hours at the start of war?
Because if not, then your experience of having one officer per BG and making sure you know who is joining does not alleviate enough, if any at all, of the stress that high tier wars bring.
Again, feel free to share your experience, but also prepare yourself to open up to scrutiny if your experience is not enough to shoot down someone else’s idea.
1) Boss fights,
2) problem fights and interactions
3) Prefights
4) Schedules
All the while aiming for no deaths/least amount of deaths. This is an exhaustive procedure that takes a lot of time. Alliances are skilled at placing tough maps so it requires a lot of planning.
Thanks for the support WnP.