What we’re things you thought Battlegrounds had right?

Sammy0421HSammy0421H Member Posts: 92
For example, I felt like the +300% health was the PERFECT health pool for what they were going for.

Comments

  • Colinwhitworth69Colinwhitworth69 Member Posts: 7,470 ★★★★★
    A few extra seconds during the banning and draft phases would be nice. Otherwise I love it.
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  • Wicket329Wicket329 Member Posts: 3,428 ★★★★★

    A few extra seconds during the banning and draft phases would be nice. Otherwise I love it.

    Especially the first player to pick their defender. I think the loading time cuts into your pick time a little bit there so you frequently end up only having 5-7 seconds to make that first choice. In general an extra five seconds to pick your defender would be nice.
  • RiptideRiptide Member Posts: 3,224 ★★★★★
    Wicket329 said:

    A few extra seconds during the banning and draft phases would be nice. Otherwise I love it.

    Especially the first player to pick their defender. I think the loading time cuts into your pick time a little bit there so you frequently end up only having 5-7 seconds to make that first choice. In general an extra five seconds to pick your defender would be nice.
    Agreed.

    The first person to put down a defender has their timer start, then the loading screen comes back for about 5 seconds.

  • World EaterWorld Eater Member Posts: 3,777 ★★★★★
    I thought a lot of it was done well.
    Like others have said, a few extra seconds for the first person to pick a defender is needed. Overall, I like that it’s a quick game mode that only takes around 10 minutes.
  • SkyLord7000SkyLord7000 Member Posts: 4,020 ★★★★★
    Not having to worry about champion cool down was nice, don’t want to pay units or change my deck to play the mode. Seems like a lazy feature.
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