Petition to have Deadpools healing halls a permanent addition.
Kiptonade
Member Posts: 227 ★★★
So we know that the compensation package where we get revives and health potions will eventually end.
We currently have limited ways in which we can get revive and health potions without spending units.
The 4 hour cavalier/thronebreaker crystal has a very low drop rate for revive potions and will almost always drop the lowest tier health potion for that crystal.
There are also now, so far unconfirmed rumours that farming maps for potions and revives is not producing anything like the same yield as they previously have.
In the log in calendar there is usually two or three revive potions available within the month.
We can also get one 20% potion if you get the 22-hour event to rank 4.
My suggestion would be to have the healing halls appear every 2 weeks in game giving players who want to put in the effort an additional chance to get some healing potions and revives. The halls should consider act progression for example at thronebreaker a 40% revive, paragon 60% etc.
the content doesn’t have to be simple fights it would be fun to have some funny nodes that would only be appropriate for a deadpool quest.
In addition to the healing halls I think every ‘other’ week where the healing halls aren’t present we should have “Electro’s Energy Emporium” where it’s the same concept except players can complete 1 time per week with a 0 energy cost and the chance to get some energy refills. Again linked to act progression.
We currently have limited ways in which we can get revive and health potions without spending units.
The 4 hour cavalier/thronebreaker crystal has a very low drop rate for revive potions and will almost always drop the lowest tier health potion for that crystal.
There are also now, so far unconfirmed rumours that farming maps for potions and revives is not producing anything like the same yield as they previously have.
In the log in calendar there is usually two or three revive potions available within the month.
We can also get one 20% potion if you get the 22-hour event to rank 4.
My suggestion would be to have the healing halls appear every 2 weeks in game giving players who want to put in the effort an additional chance to get some healing potions and revives. The halls should consider act progression for example at thronebreaker a 40% revive, paragon 60% etc.
the content doesn’t have to be simple fights it would be fun to have some funny nodes that would only be appropriate for a deadpool quest.
In addition to the healing halls I think every ‘other’ week where the healing halls aren’t present we should have “Electro’s Energy Emporium” where it’s the same concept except players can complete 1 time per week with a 0 energy cost and the chance to get some energy refills. Again linked to act progression.
2