**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Battleground Objectives

NihalFayazNihalFayaz Posts: 73 ★★
edited May 2022 in General Discussion
30 wins per week. Right now my win rate is 50%. So that means around 60 runs per week. That's 15×60 energy that boils down to almost 900 energy. Each energy costs 5min. Hence total time will be 75 hours, which almost 3 days. Then there are refresh timers. Idk it's seems pretty hectic. Given that I have a life & there are other game modes too. & Somehow this Beta feels more of a duty than fun.

Comments

  • MrTicTac19992008MrTicTac19992008 Posts: 566 ★★
    Would have been better to make it 90 rounds over the 30 days. Thats 3 rounds a day. Would actually get people to play the beta, earn some rewards but not feel like its a chore.
  • AdevatiAdevati Posts: 437 ★★★
    Rewards < Effort

    Add that to it being another game mode that just forces you to fight only annoying defenders with annoying nodes.

    A big no thanks from me.
Sign In or Register to comment.