**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options

What would you add to battleground's

BrandonmballouBrandonmballou Posts: 219
edited June 2022 in Suggestions and Requests

What would you add to battleground's 18 votes

Strikers
11%
Brandonmballou_hbtygbty423_ 2 votes
2* only or * requirements
61%
SnakeEyes69Carnage313L0TUS_MANTISLattughinoAMS94Avi146Gr8TonyStarkYodabolt21Ace2319CabbageRancherRatedSViper 11 votes
Exclude masteries
5%
etgddhjj 1 vote
Potions to counter defenders
0%
Remove forfeit
5%
WhoDaPoo 1 vote
Boosts for attackers
16%
Mqc19ZADO1991NastyPhish 3 votes
Post edited by Kabam Porthos on

Comments

  • Options
    G00SE_G00SE_ Posts: 22
    Unit refresh
  • Options
    BrandonmballouBrandonmballou Posts: 219
    Strikers
    G00SE_ said:

    Unit refresh

    Explain
  • Options
    RiptideRiptide Posts: 3,067 ★★★★★
    I’d love to see a tournament open to UC+ that was 3*s only!

    Anyone have any thoughts on this?
  • Options
    BrandonmballouBrandonmballou Posts: 219
    Strikers
    Riptide said:

    I’d love to see a tournament open to UC+ that was 3*s only!

    Anyone have any thoughts on this?

    Vote for the * requirements
  • Options
    AMS94AMS94 Posts: 1,776 ★★★★★
    2* only or * requirements
    2* rosters are probably just as restrictive as 6*
    3* is the best possible option...however we need more 3* sig stones
    BUT.....we all know Kabam is never gonna do that in a competitive mode
  • Options
    L0TUS_MANTISL0TUS_MANTIS Posts: 220 ★★
    2* only or * requirements
    Riptide said:

    I’d love to see a tournament open to UC+ that was 3*s only!

    Anyone have any thoughts on this?

    This would be cool. Probably the most even playing field we could see in this mode. A true test of skills/knowledge/strategy
  • Options
    Crys23Crys23 Posts: 741 ★★★★
    A Next button so we don't have to wait on pointless timers when both players are ready to move on.
    Similar to the Start next Room in incursions
  • Options
    BrandonmballouBrandonmballou Posts: 219
    Strikers
    Crys23 said:

    A Next button so we don't have to wait on pointless timers when both players are ready to move on.
    Similar to the Start next Room in incursions

    I'd personally love if we could pick all defenders and attackers in the first screen then do all 3 fights back to back
  • Options
    Yodabolt21Yodabolt21 Posts: 2,534 ★★★★★
    2* only or * requirements
    The * requirements would create a somewhat even playing field. But let’s be real, people wouldn’t spend $$ to play with 2 or 3*…. Even 4*, and Kabam will lose money. This part will not change. Even if they did a battlegrounds “season” or something, doing 1 season of 3* only would be a total blast!
  • Options
    RealWizardRealWizard Posts: 91
    A way to pick and ban nodes to assign to defenders
  • Options
    Wakandas_FinestWakandas_Finest Posts: 827 ★★★★
    Personally I’d love to be able to chat with my opponent
  • Options
    ErcarretErcarret Posts: 2,752 ★★★★★
    I'd love to be able to see more info about the other guy. What masteries does he have, how high sig does he have Champion X and Y? Stuff like that.

    I also wish Kabam could streamline certain things. I don't need to stare at the stat screen for ten seconds after every fight. Have an option to just click past it. There are so many small windows of dead time where I'm just waiting on the game (not even my opponent) to do something. I find that really annoying in a mode that's all about speed and getting in, getting out, and being over and done with everything as quickly as possible. Hopefully Kabam can cut some of these things out.
  • Options
    Mobile_P0tat0Mobile_P0tat0 Posts: 966 ★★★★
    I'd add another 2 charges to champs before they need to recharge
  • Options
    WhoDaPooWhoDaPoo Posts: 312 ★★★
    Remove forfeit
    Remove forfeit is an interesting one. The issue I have with battlegrounds is a mental one. I really love this game mode... but when there are rewards and 6* sig stones to buy, then my mind goes into "addict" mode. I will tank my score to get easy wins and collect 70-80% of the rewards. This kind of kills the love of the game mode. If I didn't have a quick way to do this "grind" then it might help. Perhaps limit the forfeits... or if someone forfeits more than 3 times in 15 minutes then they go on a timeout.
Sign In or Register to comment.