New Difficulty in Monthly Quest

powerpitcherpowerpitcher Member Posts: 16
edited June 2022 in Suggestions and Requests
It has been a long time since we have new difficulty for monthly quest. since after cavalier difficulty was introduced so now should get new difficulty for Monthly quest to those who have 6* rank4 champ
Post edited by Kabam Porthos on

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  • powerpitcherpowerpitcher Member Posts: 16

    It has been a long time since we have new difficulty for monthly quest. since after cavalier difficulty was introduced so now should get new difficulty for Monthly quest to those who have 6* rank4 champ

    It's not really the difficulty as much as rewards. Almost every singe reward in the game needs a buff. When's the last time you cared about SA rewards? The game treats the rewards as if most summoners are just starting to get 5* champs when in reality game has moved to the point where only 6* matter. And yes I'm aware most of the content can be beat with 5* champs
    with difficulty increased the rewards will also get increased
  • New_Noob168New_Noob168 Member Posts: 1,585 ★★★★
    I don’t even waste my time with it anymore since the game is so buggy
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  • Gr8TonyStarkGr8TonyStark Member Posts: 924 ★★★
    4/10 for slightly well developed roster.
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  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    No. Last thing we need is yet something else we need energy for.
  • GreekhitGreekhit Member Posts: 2,820 ★★★★★

    No. Last thing we need is yet something else we need energy for.

    Totally agree.
    If they introduce another EQ difficulty, they’d better cut off paths and energy needed per tile.
    I’m doing 3 EQ monthly, and the time/energy requirements are just ridiculous.
  • SirGamesBondSirGamesBond Member Posts: 5,127 ★★★★★

    No. Last thing we need is yet something else we need energy for.

    If the rewards are right, I would be willing to put in my time and energy. And I'm a guy who accepts most content with decent chunk of mixed resources.
    I have dropped incursions for many months. Rewards weren't worth to sit and play 1.5 hours straight.
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  • CederCeder Member Posts: 668 ★★★

    It has been a long time since we have new difficulty for monthly quest. since after cavalier difficulty was introduced so now should get new difficulty for Monthly quest to those who have 6* rank4 champ

    We don't need a new difficulty
  • GreekhitGreekhit Member Posts: 2,820 ★★★★★
    Ceder said:

    It has been a long time since we have new difficulty for monthly quest. since after cavalier difficulty was introduced so now should get new difficulty for Monthly quest to those who have 6* rank4 champ

    We don't need a new difficulty
    Instead we need the game team to focus on fixing the game’s performance 😉
  • GinjabredMonstaGinjabredMonsta Member, Guardian Posts: 6,482 Guardian
    They still don't have cav difficulty fully fleshed out. A new difficulty would be the same thing
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★

    No. Last thing we need is yet something else we need energy for.

    I don’t get this argument. Surely you’d just spend your energy on the next difficulty instead of the lower one?

    Your choice of spending 70 energy on 500 6* shards or get a new difficulty where you can spend 70 energy on 1500 6* shards as well, would be the first one because then you don’t have to spend more energy?

    So instead of being able to spend 140 energy for 2000 6* shards you’d rather only be able to spend 70 for 500? Just spend those 70 energy on the higher difficulty?

    Clearly hypothetical numbers but I hope you get my point.
  • Etm34Etm34 Member Posts: 1,665 ★★★★★

    They should have monthly objectives for the EQ that get you extra good rewards. Like with the EOP.

    Actually a great idea to spice it up without adding another difficulty. I have 0 faith that they’d do it properly, but it’s a great shout.
  • JoseOkJoseOk Member Posts: 278 ★★
    They need to get the game right first before introducing another difficulty.

    The AI is all of a sudden very defensive again, not wanting to throw specials,etc. and input is worse then ever.

    Get that fixed- then we’ll talk.
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  • LeNoirFaineantLeNoirFaineant Member Posts: 8,672 ★★★★★
    I'd be happy with a new difficulty, but people were calling for an uncollected difficulty for a long time before we got one, and for a Cav difficulty for a long time before we got one. It'll be awhile. I will say this, it's been a minute since we had a post about Cav being too hard, so maybe it's time.
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