**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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How good is knull?
Drew3808
Posts: 50 ★
I just pulled a knull in a 5* nexus and wondered how good he is out of 10?
Post edited by Kabam Porthos on
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He's a good evade counter and deals with armor buffs on defenders well.
Also has good poison, bleed. and degen resistance.
This good (sig200)
Knull + anti venom + venom = 🔥
Longer fights I go with the SP3 (usually able to build 25-35 living abyss charges by the time I reach the SP3). Then I usually just cycle SP2s until it looks like it would be a good time to throw another SP3. SP1 only thrown when I really need some healing or in an emergency when I mismanaged mine or the opponent's power and corruption will end before I can reach an SP3.
Shorter fights I usually just spam SP1s. I'm able to get 20-30 living abyss charges by the time the corruption from the initial SP1 finally kicks in (and that's honestly all my R3 needs to melt basically any enemy outside of enemies with millions of HP). Although, I will try to weave in SP2s in the instances where the AI cooperates and plays into my fully aggressive mode.
He really is a monster of a champ. Easy ramp up (and honestly, barely noticeable unless I'm going for an unnecessary amount of living abyss charges before starting corruption), great damage, decent anti-evade, amazing sustainability, and extremely easy access to a ridiculous amount of debuffs.
I'll take him from you and spare you the misery.