Best champs for 6.1 clear

KClifton67KClifton67 Member Posts: 22
edited July 2022 in Strategy and Tips
Am going to be doing my first 6.1 run, to access eq and side quest store, with my roster, who should I be taking on each quest and what paths? Currently lacking iso and gold at the minute




Post edited by Kabam Valkyrie on

Comments

  • winterthurwinterthur Member Posts: 8,058 ★★★★★
    https://www.mcocguideblog.com/2019/04/act-6-chapter-1-easy-paths-nodes.html

    Note that Crossbones nodes was updated. You'll need a poison immune champ.
    For the other metal and robot bosses, you have Red Mag.
  • ErcarretErcarret Member Posts: 2,894 ★★★★★
    Yeah, the two great threats in 6.1 are 6.1.5's Crossbones and 6.1.6's Sentinel bosses.

    Magneto should be able to deal with Sentinel (I think he's stun immune which is annoying when you're playing Mags, but he's still #metal and Mags just eats those champs).

    For Crossbones, I think you're two best choices are Ultron and Red Hulk. I haven't tried the fight with either of them, but they are both poison immune which is the biggest hurdle in that fight. While Red Hulk would have class disadvantage, he does not rely on debuffs to deal damage which is a huge plus when you're fighting a champion that shrugs off debuffs 90% of the time. Ultron, meanwhile, is just one of the best champions in his class so he shouldn't have any real problems. He's also very sustainable with his two regens.
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