Battleground scoring
I’m loving Battleground, let me say that to start. Just playing let’s you spend in the store.
But scoring! The idea is to kill the opponent. We get that. But when both opponents are killed then what? This is what is troubling. Suicides/willpower etc play a lot into this. At the end of it the game is about skill so time should be irrelevant. I shouldn’t be penalised for taking for my time (especially with bad AI).
This is what the beta is about but this is exactly what needs to be looked at