**UPDATE**
We are currently working to fix a known issue regarding Alliance Prestige. With the introduction of Relics, Summoner Prestige is now the average PI of your Top 5 Champions and the average PI of your Top 5 Relics (regardless of which Champion they are attached to) combined.

Today we pushed a fix that will allow for proper reward calculations in Alliance Quests. However, the display for Alliance Prestige will not be accurate and does not include Relic Prestige. This is a display issue only.

Champion Attributes and Rebalance Updates: July 2022

Hey all, before we get into what’s coming up in the future, let's chat a bit about the current state of Reworks and Updates.

There has been a lot of chatter about how champion reworks and updates have changed. We are still approaching reworks the same way we always have, and we want to reestablish our goals and parameters of these champ revamp efforts.
The goals have always been:
  • Give Champions an update that will help them feel more meaningful, especially for newer players who usually have fewer options to deal with challenges and,
  • To increase a relative sense of excitement when these champs are pulled from a crystal.
Many of the Champions that get reworks are obtained regularly in the early game, especially those with 1- and 2-star versions. While it may feel like eons ago that many of you used a 2-Star Champion, they are still regularly used by new players. For these Champions, one of our priorities is to keep them feeling simple and easy to understand. Giving a Champion some new tools to play with, but keeping their original theme.

Champions Attributes System Update.

So far, the team has been putting a ton of effort and time into the new Champion Attribute System, we’ve managed to get through all 200+ Champions! If you want to see where your favorite Champions landed check it out here on the Blog:
https://playcontestofchampions.com/news/category/champion-spotlights/

Future Updates

August - Juggernaut Rework!
In the upcoming 36.1 Update we will be releasing Juggernaut's brand new update. A full rework, this time focused on an aggressive and fast-paced Attacker Kit. Aiming to make you feel more like you’re the Juggernaut and an Unstoppable Force.

September - Ant-Man Rework!
Coming out to a contest near you in September, we’ll be releasing the all-new, but somewhat familiar Ant-Man kit. Keeping much of the old, but adding new flavor with Pym Particles, new debuffs, and WAY more poison all day long. Expect to stack a TON of debuffs, and have a much more consistent Glancing Ant-Man.

October - Break Month
As we’re transitioning, we’ll have one month with no updates. While we would love to try and deliver more reworks, we need the extra Development time to ensure that the new process and any other upcoming reworks have sufficient time needed.

November - Black Cat and Scorpion?
As of This week, we have completed our internal process for evaluating Black Cat and Scorpion. From these findings we’ve found that they’re doing great! We’re seeing players push both characters to their limits in longform content such as Labyrinth of Legends, as both characters feature some spicy damage potential when you line things up right! Both characters appear to be doing well so far across our other pieces of content, and as a result: we’re happy with where they’ve landed in the Battlerealm and are going to leave these two spidey spinsters as is. In their place, we will be putting our time into a Champion Rework/Overhaul instead which will be

ROCKET RACOON!

It’s been a long time coming since Rocket has seen some love, so he will be our target for the upcoming November Build and will be receiving a full Rework. Expect to see him messing around with a new Scrap resource, an update to his shield mechanic, and some of his classic Critting power!

That’s all we have to share for now! We’ll be sure to keep you all updated as we continue our analysis of our recently released Champions!
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