Battleground Unfair Match Up
jibranbinsalah
Member Posts: 12 ★
So I'm just entered in thronebreaker club by ranking my doom up and I've got only 1 rank 3, since i reached platinum in BG I'm getting unfair match ups, they are having tons of rank 3 some rank 4 as well while I'm using 6* rank 1 level 1 champs. How can i beat and uplift myself to vibranium?
@Kabam Miike
@Kabam Miike
11
Comments
If you want to get to the top, you gotta go through the heavy hitters
https://forums.playcontestofchampions.com/en/discussion/314592/battlegrounds-math-how-hard-is-it-to-progress-through-the-victory-track#latest
Basically u r a Cavallier +...
What i am trying to say is that progression level has nothing to do with it..
What were u expecting.. being able to beat a bunch of uncollected?
I am fine losing and still have fun trying, and maybe in a week or two the other G1 players will be more like me bc the beefier rosters have moved up.
I do believe we should be separated into brackets tough.. like cavs only fight cavs, tb only tb and paragon only paragon.. or at least something to make it more balanced, even tough the lower titles get less rewards.. idk just a thought
You fight your bracket, not title or prestige or roster ect. A guy who just got TB should not be above guys who have been Paragon since day 1.
The victory track nonsense is ridiculous.
10 minutes a match? No timer? Maybe. Sure even. In a 3 minute match? Where the end healthpool makes a difference in scoring ? I’m going to strongly agree to disagree there.
If this was just a pure competition to find the best player in the game, then this would be fine. The weaker players have no chance at winning that title, so who cares at what point they get eliminated from contention. But Battlegrounds isn't just a pure competition to find the best player. It is also a participatory game mode where players compete to see how far they can get, even if the best they can do is not very high. The current system doesn't easily allow players to rise or fall to the level of their overall competitive strength. Player A can theoretically rise far higher than Player B even if Player B would consistently beat Player A in a head to head match up, simply because Player A and Player B never face anyone in an overlapping peer group. That's basically the analogous issue to the one we experienced with prestige matching in alliance war.
Last one for a while again.