Some of us are still trying to build a decent 6* roster, introducing 7* is another door I'm not interest in opening up.
Just me, personally, but when they do come out, I'm hanging it up. The news alone, gives me no real incentive to push for 6* R5s or spend anything towards more on Black Friday or Christmas if they're just going to be overshadowed by 7* soon after. I just got Paragon and my 4th R4 from 8.1 exploration shortly after. A fifth will be a long in short order after EOP and a little bit more time.But, with this news, I don't really have a motivation to roster build 6*s if R5s if 7*'s are just around the corner and are going to reset the roster building race again.In the grand scheme, it's been 6+ years and it's been fun. But, I do not see it being fun, FOR ME, to repeat the collection all over again, yet another time - especially when I know the 1st dozen of champs I'd get, will likely be Beast and IronMan or someone along that calibur.It is what is, but I'm going to be happy to call it quits, cold turkey, once and for all, knowing that the game is destined to just reset and repeat itself, once again. For those that want to keep doing it, kudos to you. FOR ME though, I'm just coming to a personal realization that I can only swipe and tap, with the same champs, sporting a new star, for so long. Oddly enough, this is exactly what I needed to hear to break me away from the game without having any feelings of remorse... which, if im really being honest, has been my primary driver for awhile now.
I want 8*s. This.... Maximum brain power
I want 8*s.
Hey Kabam, Regarding the recent news of 7 stars being added to the game, please reconsider this decision. a vast majority of your player base will leave the game if this happens and frankly, regardless of what others think, I don’t want this game to die. If you choose to pursue this path no matter the potential benefits, your game will suffer exponentially in the coming months. I understand that your corporation needs to make money, but we as a player base just aren’t ready for 7 stars yet. your trying to make the game more enjoyable but this is not the way to do it. Fix battlegrounds, get bugs under control, create a fair ranked progression that is tailored to only benefit the summoner advancing in the contest (extra free rewards for advancement) , and keep this game alive. Regards,A Concerned Summoner
Its the end of mcoc Wait....I thought the PB changes were....no, 12.0 was....no, War changes were....no 6*s were....no Gated content was....wait... I dont understand comments like this. Rome wasnt built in 1 day but rome also didnt collapse because of one day. Its always multiple issues that take something down. You realize with each of those changes the community got smaller and kabams profits decreased. One of the main reasons this thread isn't 30 pages long like when 6 stars were announced and all those other things you have referenced is that alot of people have ALREADY left. I personally know way more people who have quit the game than who currently still play the game. I would assume many people are in the same boat. Every change is incremental. But you eventually get to a point where enough people have had enough and the thing comes crashing down. I don't know if this will be the event but eventually it will end after enough hits.
Its the end of mcoc Wait....I thought the PB changes were....no, 12.0 was....no, War changes were....no 6*s were....no Gated content was....wait...
Its the end of mcoc
It’s quite funny cause I was just talking to my alliance and commented that we were running out of space on the champ display pics. Totally forgot that there’s space ABOVE the head. 😂
Its the end of mcoc Wait....I thought the PB changes were....no, 12.0 was....no, War changes were....no 6*s were....no Gated content was....wait... To be fair after each one of those more people left the game. I can't see it "ending" thoroughly anytime soon but we will see some big names leave that will be missed, like my old alliance that was 5 years old, started slowly getting thinner of the old guard. Now it's completely new personnel and I'm in a relaxed alliance with a couple of the guys from the old alliance.Sad to see long term alliance mates leave the game, I take breaks from.time to time and I'm seeing my self take longer and longer ones with the last being 4/5 months.
i would like 6* able to be rank to 6r6 6r7 6r8 instead 7* ! i think it's better like this'7* will kill our game and all for what we worked. please listen kabam.more Rank of 6* it's better than 7*.
You can’t even get max 6* yet and now we have to start all over again? I just left my alliance leader position and am quitting the game. Peace out
Its the end of mcoc Wait....I thought the PB changes were....no, 12.0 was....no, War changes were....no 6*s were....no Gated content was....wait... To be fair after each one of those more people left the game. I can't see it "ending" thoroughly anytime soon but we will see some big names leave that will be missed, like my old alliance that was 5 years old, started slowly getting thinner of the old guard. Now it's completely new personnel and I'm in a relaxed alliance with a couple of the guys from the old alliance.Sad to see long term alliance mates leave the game, I take breaks from.time to time and I'm seeing my self take longer and longer ones with the last being 4/5 months. Well that isn't true, people are coming and going all the time.. for different reasons, don't want to play anymore, found other games or stuff to do, family etc. Just because people stop playing does not mean it's Kabams fault.. Announcing some awesome new features that is coming shortly does not mean people are going to quit, it's an bold assumption to think people are quitting for just that reason.
Its the end of mcoc Wait....I thought the PB changes were....no, 12.0 was....no, War changes were....no 6*s were....no Gated content was....wait... I dont understand comments like this. Rome wasnt built in 1 day but rome also didnt collapse because of one day. Its always multiple issues that take something down. You realize with each of those changes the community got smaller and kabams profits decreased. One of the main reasons this thread isn't 30 pages long like when 6 stars were announced and all those other things you have referenced is that alot of people have ALREADY left. I personally know way more people who have quit the game than who currently still play the game. I would assume many people are in the same boat. Every change is incremental. But you eventually get to a point where enough people have had enough and the thing comes crashing down. I don't know if this will be the event but eventually it will end after enough hits. People leave, people come, the game goes on. The idea that the game will end has been thrown out at every major change, and the game goes on. It's the most common objection to anything people don't want to see. I've even pointed it out myself, albeit backed up with my own views of what the game needs to grow long-term.The bottom line is, without something that facilitates longevity, which won't come from extra customizations or a few extra Ranks, the game really won't survive. The game itself is built on the acquisition and Ranking of Champions in increasing Rarities. Those added Rarities are what ensure it will continue. Not acquiring all the Champs we need, and building onto them. It's literally the foundation this game has been built on. Content follows the Champs, not the other way around. Well, to be precise it's a co-creation, but without new Rarities to grow into, the content will hit a wall.
Its the end of mcoc Wait....I thought the PB changes were....no, 12.0 was....no, War changes were....no 6*s were....no Gated content was....wait... I dont understand comments like this. Rome wasnt built in 1 day but rome also didnt collapse because of one day. Its always multiple issues that take something down. You realize with each of those changes the community got smaller and kabams profits decreased. One of the main reasons this thread isn't 30 pages long like when 6 stars were announced and all those other things you have referenced is that alot of people have ALREADY left. I personally know way more people who have quit the game than who currently still play the game. I would assume many people are in the same boat. Every change is incremental. But you eventually get to a point where enough people have had enough and the thing comes crashing down. I don't know if this will be the event but eventually it will end after enough hits. People leave, people come, the game goes on. The idea that the game will end has been thrown out at every major change, and the game goes on. It's the most common objection to anything people don't want to see. I've even pointed it out myself, albeit backed up with my own views of what the game needs to grow long-term.The bottom line is, without something that facilitates longevity, which won't come from extra customizations or a few extra Ranks, the game really won't survive. The game itself is built on the acquisition and Ranking of Champions in increasing Rarities. Those added Rarities are what ensure it will continue. Not acquiring all the Champs we need, and building onto them. It's literally the foundation this game has been built on. Content follows the Champs, not the other way around. Well, to be precise it's a co-creation, but without new Rarities to grow into, the content will hit a wall. people come? how can people come if the gap is always bigger and bigger between players? I bet you 99% of players that start playing the game doesnt spend and quit playing in a couple of months.. i know a few cases. The spenders that already are in the game are the ones saving him for now
Its the end of mcoc Wait....I thought the PB changes were....no, 12.0 was....no, War changes were....no 6*s were....no Gated content was....wait... I dont understand comments like this. Rome wasnt built in 1 day but rome also didnt collapse because of one day. Its always multiple issues that take something down. You realize with each of those changes the community got smaller and kabams profits decreased. One of the main reasons this thread isn't 30 pages long like when 6 stars were announced and all those other things you have referenced is that alot of people have ALREADY left. I personally know way more people who have quit the game than who currently still play the game. I would assume many people are in the same boat. Every change is incremental. But you eventually get to a point where enough people have had enough and the thing comes crashing down. I don't know if this will be the event but eventually it will end after enough hits. People leave, people come, the game goes on. The idea that the game will end has been thrown out at every major change, and the game goes on. It's the most common objection to anything people don't want to see. I've even pointed it out myself, albeit backed up with my own views of what the game needs to grow long-term.The bottom line is, without something that facilitates longevity, which won't come from extra customizations or a few extra Ranks, the game really won't survive. The game itself is built on the acquisition and Ranking of Champions in increasing Rarities. Those added Rarities are what ensure it will continue. Not acquiring all the Champs we need, and building onto them. It's literally the foundation this game has been built on. Content follows the Champs, not the other way around. Well, to be precise it's a co-creation, but without new Rarities to grow into, the content will hit a wall. people come? how can people come if the gap is always bigger and bigger between players? I bet you 99% of players that start playing the game doesnt spend and quit playing in a couple of months.. i know a few cases. The spenders that already are in the game are the ones saving him for now I would take that bet, provided that AND clause is enforced. 99% of the people who start playing the game don't spend AND quit playing in a couple of months.I already know that 99% of the players who ever downloaded the game are no longer here. That's just the result of turnover for eight years. But 99% not spending AND quitting in a few months, that one is a pretty safe bet.What's ironic is it is rarity resets that reset the gap you claim make it harder and harder for new players to join. If those things didn't happen, this would be true. But at the moment, a player that starts today doesn't have a huge disadvantage in building a 7* roster over someone who has been playing for eight years. The veteran has *some* advantage, but that advantage has not been growing in an unlimited fashion all this time, because of rarity depreciation.A whale that joins in November is going to catapult themselves past 90% of the free to play players that have been playing for years, and will only be at a small disadvantage to the whales of today. Any whale that keeps spending at a high level will preserve that advantage, but any whale that stops whaling will get overtaken by the whales of 2023. Because of rarity reset.This is not incidental.
I was f2p and it cost me a lot to catch other nonspenders at the level i wanted to, and new players are not sold for that much time, dont see it from your perspective, you almost surely know everything of the game, but the new ones dont, for them is much harder and painful lol
Seriously? 7 star champs now?! Common man! I've been playing for 7 yrs now. First half I was so proud having maxed out 4 stars and working my way upto 5 stars. Then I quit for a yearCome back and getting 5 stars like crazy and then start getting 6 stars every now and then. I was finally confident in my gaming now to see that I'll have to work even harder to bring up my existing champs to get an even larger target to be able to compete with the MCOC players. I'm just upset because I would've loved to have ranked and maxed out a majority of my 5s and maybe a couple of 6s before another rank was introduced.Now arenas are going to be ridiculously harder then before! All the big spenders in the MCOC are going to be hiring extra help to grind in the arenas more then before.Yes, I absolutely hate that! That's awesome that you can afford to buy so much in game but when having to compete in arenas against the big ballers, it's just not fair for anyone.