Really, Kabam? Another update with this?
Why are Android devices still relegated to worse graphics with missing effects by default no matter how capable the device? Doesn't anyone at Kabam play on an Android phone?
No, the many different Android devices don't matter. Broad device compatibility is built into the operating system and the game engine. No one has to hand tune anything for an exact screen size anymore. Back when the iPhone 4S came out, a slightly different screen size and ratio was a big deal, but that hasn't been the case for years. The same way the game doesn't try to place a tiny iPhone mini image when you play on a 12inch iPad and doesn't use high res assets on a low-res device or vice versa (unless you play on Android 😂... 😐... 🥺... 😢).
When can we expect to get back to something close to the graphics, warp, and transparency effects that flagship Android devices used to have (at 120Hz no less before that was nerfed too!)? Maybe an update just flat out saying that you're going to keep Android graphics worse and you don't want to turn them back up, so we shouldn't hold out hope every month.