Incursion health/revive update?
Can we expect a change to the revives and health potions in incursions? There's no reason a revive should cost 52 units for a measly 1800 health when a story revive gives you 40% health for 40 units. You can't do anything with 1800 health on a 6* champ in sector 9, especially the higher rooms. Then the potions are also clearly outdated. It is a much needed QoL update with the new rewards added to the mode. Right now it's just a unit grab..