Why in my opinion Super Skrull NEEDS to get an almost complete overhaul!
So Super skrull came out like last year, now, as an attacker he is not that good and I don't like his rotation, but that's not the reason for why I think he must get entirely new abilities.
Super Skrull aka Kl'rt, is a skrull who got the powers of all of the Fantastic four, as such, his abilities should be F4 themed with ofc a touch of Skrull abilities
So for example, remove his falter, and just add him an invisibility, so the animation and the whole thing, but ofc it wont be as potent as Inv woman's, he should also have a power field,but again-not as potent.
He should get rock stacks via his sp1, his nova flames are cool but should be easier to access.
His reactor thing can stay, but his rotation should be different and not really on converting debuffs.
I think his sp1 should apply 3 indefinite rock stacks, stacking up to 10/12, each increasing Physical and energy resistance by at least 100.
He should become Invisible by dodging, also have these debuffs that Inv woman inflicts by dodging while invisible and get additional dmg from them, but the cap will be only 10 and not 50 cuz as I said reduced potency and he shouldnt have lots of debuffs as he isnt science...
Now I mean, his falter acts almost like invisibility, why dont just add it to him as he should have it cuz he can do it in comics?
About Mr F I have no idea as to what his share to Super skrull's abilities will be...
I know it's a lot of abilities for one champ but Kabam can make it work+that's his thing, he have the powers of 4 different beings.
Hope you all agree