**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Some general BG observation/feedback.
J0eySn0w
Posts: 865 ★★★★
A number of things I’ve been experiencing in Battlegrounds that I’d really appreciate some insight and if possible Kabam, can you comment or look into it and provide some form to solution or workaround.
- The defender’s ability to reparry in my opinion should be removed from the game. It’s requires skill to pulled that off and giving something like this to the AI is a bit unfair. I’m too scared at the moment to use attackers with double hit mediums attacks as I’m getting parried frequently on the second hit of my first medium attack. BWDO and Tigra are the main attackers I’m experiencing this with.
- Secondly I’m not sure if this has been addressed before, can we parry heavy attacks? It doesn’t happen often but the AI is able to parry heavy attack. I’m not sure if it’s block resist interaction with parry to cause that or not but I’ve had the AI parry my heavy attack a couple of time. If I remember correctly, heavy attack is meant to break through block so how is parry a form of blocking (well-timed block) able to prevent a heavy attack.
- Lastly, I’ve noticed when fighting Void his debuffs are immediately applied to you without that second or two timer on the attacker letting you know the debuffs is applied, if this makes any sense.
Thanks.
- The defender’s ability to reparry in my opinion should be removed from the game. It’s requires skill to pulled that off and giving something like this to the AI is a bit unfair. I’m too scared at the moment to use attackers with double hit mediums attacks as I’m getting parried frequently on the second hit of my first medium attack. BWDO and Tigra are the main attackers I’m experiencing this with.
- Secondly I’m not sure if this has been addressed before, can we parry heavy attacks? It doesn’t happen often but the AI is able to parry heavy attack. I’m not sure if it’s block resist interaction with parry to cause that or not but I’ve had the AI parry my heavy attack a couple of time. If I remember correctly, heavy attack is meant to break through block so how is parry a form of blocking (well-timed block) able to prevent a heavy attack.
- Lastly, I’ve noticed when fighting Void his debuffs are immediately applied to you without that second or two timer on the attacker letting you know the debuffs is applied, if this makes any sense.
Thanks.
7
Comments
Also I don't run it, but I believe the stand your ground mastery allows you to parry heavy attacks.
This is especially dangerous if you are spamming heavies in the corner