**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**

After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.

Apologies for the back and forth, and for any confusion.
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Speedy First R4!

RiptideRiptide Posts: 3,111 ★★★★★



I’m really enjoying him! Chaining a combo into specials is hard, but I’m getting the hang of it

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    altavistaaltavista Posts: 1,329 ★★★★
    He is a fun champion. I think I have only stacked around 30 whiplashes.

    One question I have about QS: Is there a reason to stack a ton of Whiplashes?
    The only things I see in his kit is that 60 stacks of Whiplash can inflict a stun on expiration.

    Does the number of whiplash not matter, and it is more about having Trauma from SP2 and then the increased attack rating on SP1 while in terminal velocity?
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    Pseudo_19Pseudo_19 Posts: 396 ★★
    altavista said:

    He is a fun champion. I think I have only stacked around 30 whiplashes.

    One question I have about QS: Is there a reason to stack a ton of Whiplashes?
    The only things I see in his kit is that 60 stacks of Whiplash can inflict a stun on expiration.

    Does the number of whiplash not matter, and it is more about having Trauma from SP2 and then the increased attack rating on SP1 while in terminal velocity?

    More whiplash = more damage. It’s also unavoidable damage even nodes like safeguard and rage can’t avoid. The key is to enter terminal velocity before using an sp2 which will double your whiplash. Most of the time it’s enough damage without to attack bonus from the sp1.
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