How should Kabam fix sandbagging?
Gotham28
Member Posts: 5 ★
Sandbagging is one of the biggest issues faced by the community in battlegrounds. While kabam is devising their methods , how does the community think they should fix the problem?
How should Kabam fix sandbagging? 142 votes
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Over a certain progression you can't use 1/2/3/4 stars. There is no reason as a TB/Paragon you should be using 2*'s in your deck. None whatsoever. I can see UC still using 4*'s and to a certain extent Cavs.
Or lock BG's strictly to 4*'s. But then you have older accounts having an advantage as we have deeper 4* rosters, than some of the newer players. But then Kabam can add 4* crystals into the bracket rewards.
It is going to come down to ALL or NONE in terms of champions being used in BG. All 4* or nothing under a certain threshold.
If you can't win against people in your same tier you don't deserve to have progressed further along the victory track. Over time the most skilled and the better rosters should progress quicker and higher. Lower accounts should take what rewards they can get, build, and then come back to progress further. Things even out over time.
2. Matchmaking based on progression titles is flawed in several ways. Recent Paragons won't stand a chance against experienced players in the same group, btw this applies to all groups, but Paragons in general will give all other groups a tough fight.
3. Banning 1-2-3*s is a possibility, but then they will just use 4*s instead. Restrictions within the various star categories are perhaps better? You can only use champs with ratings within certain barometers... 4*r5+5*r3 / 5*r4+6*r1 / 5*r5 + 6*r2+ / etc… Might work, but doubtful that Kabam can handle that.
4. Instaban and permaban are preferable. But if you go in that direction, you must also clarify what is considered sandbagging, and not leave the slightest room for interpretation or doubt, and then also change TOS.
Dragoon81 has a better option tho... Removing the fact that you lose a step towards the GC if you lose a fight is a significantly better way to go. It will remove a lot of irritation about modders and sandbaggers. You still have to work on changing things, but the players will not suffer as much right now… A lost Elders Marks fight is 90 units lost + 90 more to get back to where you were. 180 units is not a lot, but they disappear quickly if you are hit by this BS often. But Kabam will not like this, less units used and needed…less money 💸💸💸
Unfortunately, the solution has to include that Kabam does not lose money on the solution, because that is the only thing that really matters to them....
PS. Same rewards? Fair play for all summoners!
rn i think its all 30
So UC/Cavs should be punished because a Paragon has to manipulate their deck to get an advantage? Because they are so good right......but cant beat players in a fair fight. If this mode did anything it highlighted the TB/Paragon players who suck so bad they have to manipulate the mode to flex their ego.
And as I stated older accounts would have a leg up as they have more and why Kabam should make 4*'s as part of the rewards. But since TB/Paragon have no need for 4*'s why allow them in BG'?
It comes down to finding a middle ground. I think everyone having access to the same champs at level/sig would be the best way to show skill/knowledge. But then you're going to have people complain that people who don't own a champ gets an advantage or its unfair they can use the best champs.
This will make sandbagging redundant.
I write about how the matching since 2 days it's WAY different than BEFORE. Before the update all my opponent's characters was really close to mine in terms of power ratings. Now it's not that anymore, in past months I never played against someone who will have a characters with a power ratings over 17k, now it's all the time.... that feel new or something was changed....
I think that the Victory Track should be removed and basically replaced with a expanded Gladiators Circuit. Each win would provide rating instead of Tokens. Once you earn enough rating you get your milestone reward and your rating cannot fall below that value. As your rating climbs you achieve all the milestones and then reach what is the current iteration of gladiators circuit where there are no more milestones and the nodes change. Bonus rating can be applied when you go on a win streak to help people who don't belong climb out of lower tiers faster.
Progression based matchmaking is bad to because someone out there is the best Thronebreaker. They might win 70+% of their matches if they only face other Thronebreakers. That person has almost no incentive to ever become Paragon because when they do, their success in the game mode immediately plummets.
Matchmaking based on Deck Prestige is fair in the sense that your individual matchups will be even but it doesn't really make sense that you can use a deck of Meta 3* or 4* champs to earn rewards designed to take your 6* Champions to Rank 4 and beyond. Kabam has indicated that you should be using at least 5* to earn these rewards by locking lower rarities out of the content for the last 3 Acts of Story Content. You should be encouraged to rank up the best champions you can to get the best rewards. It shouldn't be possible by just ranking up all of the 3*s in the game and being skilled. It devalues the rarer assets that this game has to offer.
I can bet that all sandbaggers swap to their full strength deck once they reached the gladiator circuit as thats where the real ladder/competition begins.
The entire medals system in the victory track system is terribly designed, a loss currently easily sets you back 2 wins or more and only serves to promote buying victory shields to speed up the grind process. When tailoring in you could get matched into modders and large rosters you lose by default in additional to the loss of energy/elder marks, its no surprise a lot of players opt for the sandbagging route just to get past the grind.
Separate people into Brackets. Either two or three Brackets, and adjust the Rewards accordingly.
There is no reason for anyone at the Paragon level to bring anything under a 5*. Unless they're trying to manipulate the system. Separate them into a Tb/Para Bracket, and their advantage dwindles. So you won't have to ban any use, it just won't be lucrative.