**RESOLVED ISSUE WITH SIDE QUEST KEYS**
The game team has resolved this issue. Keys will be distributed via in-game messages and the quest timer will be extended.
More information and timeline here.
*This includes currently unclaimable keys as well*
**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

Is Ghost's special attack timing different?

This may coincide with a lot of the other input issues that I've been reading about other's having recently but this is specifically geared towards Ghost.
In order to guarantee critical hits during special attacks you need to launch your special shortly after dashing backing and is part of her normal kit. I'm a LONG time Ghost user and still use her for a ton of content but in the last week or two here is what I'm noticing:

Standard inputs seem fine. I can phase and counter and do all of the normal play actions but when it comes to launching specials, I dash back and try to launch a special quickly after and half the time the dash back occurs but the special doesn't launch. I would estimate about a quarter of the time I would dash back back and try to launch the special and the entire dashback would occur prior to launching the special and it would put me out of range of the defender or I would maybe connect on the last hit of the special but often times I wouldn't connect at all and leave me open to a counter attack. About an eighth of the time it would appear to work normally but only the first hit would be critical (like I didn't activate the special attack quick enough after dashing back) and the last eighth it seems like it is working normally. At first I thought it was just me or happening randomly but it is happening waaaaaaaay too often.

It may be completely unrelated but seeing there was an issue with Herc's intercept window and this is largely in the same realm when it comes to special activation and timing, maybe they're connected???

Anyone else notice issues with Ghost special launching correctly recently?
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