Cap on healing potions
Can we increase the cap on healing potions & revives a little? It is quite ridiculous when most endgame content (EOP/Abyss/Carina challenges) require upwards of 30+ revives and a ton of healing potions, yet the most we can hold are 15 & 25 respectively. At the very least increase the expiry date on them to 30 days so we can get some meaningful farming done before they begin to expire again.