**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**

After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.

Apologies for the back and forth, and for any confusion.

Cap on healing potions

AmaadAkiraAmaadAkira Posts: 388 ★★★
edited January 2023 in Suggestions and Requests
Can we increase the cap on healing potions & revives a little? It is quite ridiculous when most endgame content (EOP/Abyss/Carina challenges) require upwards of 30+ revives and a ton of healing potions, yet the most we can hold are 15 & 25 respectively. At the very least increase the expiry date on them to 30 days so we can get some meaningful farming done before they begin to expire again.
Post edited by Kabam Valkyrie on


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    Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,840 ★★★★★
    The cap increase on those is the necessary action to be made
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