Juggernaut useless in 6.3.1 can’t stop won’t stop

KaruseusKaruseus Member Posts: 528 ★★
I’m just taking my time to slowly complete the story quest book 1.
I saw there is can’t stop won’t stop route in 6.3.1 and thought to myself ‘maybe the newly buffed juggernaut can clear this path with ease’
Well, there’s running on fumes node as well, which is making juggernaut useless…
I guess i’ll stick to using kingpin.

Ya i just wanted to let the frustration out.
I mean having to spend units on boost to clear the content is already dumb enough…

Anyway good days to you all

Comments

  • tusharNairtusharNair Member Posts: 290 ★★
    Karuseus said:

    I’m just taking my time to slowly complete the story quest book 1.
    I saw there is can’t stop won’t stop route in 6.3.1 and thought to myself ‘maybe the newly buffed juggernaut can clear this path with ease’
    Well, there’s running on fumes node as well, which is making juggernaut useless…
    I guess i’ll stick to using kingpin.

    Ya i just wanted to let the frustration out.
    I mean having to spend units on boost to clear the content is already dumb enough…

    Anyway good days to you all

    you can throw sp3 rotation with Juggs I guess
  • World EaterWorld Eater Member Posts: 3,783 ★★★★★
    edited February 2023
    Red Magneto (heavy attack) is good for that path I believe. Kingpin is a good option too.
  • AMS94AMS94 Member Posts: 1,776 ★★★★★

    Karuseus said:

    I’m just taking my time to slowly complete the story quest book 1.
    I saw there is can’t stop won’t stop route in 6.3.1 and thought to myself ‘maybe the newly buffed juggernaut can clear this path with ease’
    Well, there’s running on fumes node as well, which is making juggernaut useless…
    I guess i’ll stick to using kingpin.

    Ya i just wanted to let the frustration out.
    I mean having to spend units on boost to clear the content is already dumb enough…

    Anyway good days to you all

    you can throw sp3 rotation with Juggs I guess
    That's just a 20 second window
    Not worth it IMO
    Going the Sp3 route slows down the fights by a lot
    It's probably better to go with Mags & KP, while also having Juggs in the team as a backup option
  • J0eySn0wJ0eySn0w Member Posts: 980 ★★★★
    There’s a work around that lane or node but I agree with the Juggernaut problem. I find it interesting how Kabam can just miss the mark for a perfect champion design with just a small ability or kit. I can give several examples. Someone who’s supposed to be a menace and unstoppable is easily stopped with just any non-damaging debuff, even a common parry. He would have been just right and perfect with only specific debuffs’ slow being the obvious, and could include fatigue. Now he’s useless as a defender.
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