Arena Bug or New Normal Coming
Midknight007
Member Posts: 770 ★★★
@Kabam Miike
Back when R3 6*’s became a thing we started to see a shift in the “Death Match” frequency in arena. At that time, you stated that with the availability of R3 6’s and more accounts having more than 1, the algorithm would start having more ability to match these types of matchups.
Fast forward to today and with Carina’s Challenges, BG store and the move to R5’s we started seeing this in the arenas:
Not to mention Prof Hoff stated others have said this is happening as well. Is this a bug with the arena algorithm? Or have enough accounts achieved enough R3’s and R4’s (and soon R5’s)… that we will start seeing a shift in the Death Matches that will appear?
I know Kabam tried a different style of Arena matchmaking a year ago, and people were not happy about it… and then it was stated the “Infinite Streak” wasn’t intended but an issue with how matchmaking was designed. People didn’t like the new matchmaking and it reverted back due to the volume of complaints.
I am asking if this is natural or a bug, as it could be either and if it is natural… there might be some that get upset as their rosters are deep enough with 6*s to sustain an infinite streak.
Thank you for your time and any response.
Back when R3 6*’s became a thing we started to see a shift in the “Death Match” frequency in arena. At that time, you stated that with the availability of R3 6’s and more accounts having more than 1, the algorithm would start having more ability to match these types of matchups.
Fast forward to today and with Carina’s Challenges, BG store and the move to R5’s we started seeing this in the arenas:
Not to mention Prof Hoff stated others have said this is happening as well. Is this a bug with the arena algorithm? Or have enough accounts achieved enough R3’s and R4’s (and soon R5’s)… that we will start seeing a shift in the Death Matches that will appear?
I know Kabam tried a different style of Arena matchmaking a year ago, and people were not happy about it… and then it was stated the “Infinite Streak” wasn’t intended but an issue with how matchmaking was designed. People didn’t like the new matchmaking and it reverted back due to the volume of complaints.
I am asking if this is natural or a bug, as it could be either and if it is natural… there might be some that get upset as their rosters are deep enough with 6*s to sustain an infinite streak.
Thank you for your time and any response.
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