**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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New Side quest

V1ratV1rat Posts: 30
I have no idea why the new event quest has to be designed this way, it takes 5 times to explore 100% (for what?)... I'm not complaining about energy or anything.. but it seems completely unnecessary to run 2 more times just to get those shards and complete the map.

Another thing, the connection issue is still there, bg is still bugged, this new sq is also bugged... If nothing works as intended, why even bother releasing. Do devs not test what they're putting in the game? Last few days have been unbearable.


(Kinda went on a rant there, but it's really frustrating)

Comments

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    endgamelockedendgamelocked Posts: 11
    cmiiw but isnt it supposed to be 3 paths+1 boss?
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    JefechutaJefechuta Posts: 1,212 ★★★★
    True but since they are giving energy refills for exploration I dont really mind to lose some more time since it costs a very low amount of energy to do that additional runs
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    CentrifugeCentrifuge Posts: 110
    Seems like a mistake. @Kabam Miike can you look into it?
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    I_tell_no_tales_1I_tell_no_tales_1 Posts: 1,198 ★★★★
    Searmenis said:

    Not to mention that Ronin is constantly intercepting everything. I thought the defensive ability of 7 stars was not throwing specials, not this.

    It's both
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    Vegeta9001Vegeta9001 Posts: 1,484 ★★★★
    I'd honestly prefer 5 lanes if it is intentional, having to replay fights is tedious, nonsensical and boring, at least if there were 5 lanes of fights itd make sense.
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    NearJrNearJr Posts: 147 ★★
    All side quests, every month are bad, horrible and tedious, according to our lovely community.

    Pray tell, what would be an example of a good side quest? Every month we see at least 4 "This is teh worst SQ ever" posts. I do wonder what would make our community happy, or at least less 24/7 angry.
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    PikoluPikolu Posts: 6,963 Guardian
    edited May 2023
    NearJr said:

    All side quests, every month are bad, horrible and tedious, according to our lovely community.

    Pray tell, what would be an example of a good side quest? Every month we see at least 4 "This is teh worst SQ ever" posts. I do wonder what would make our community happy, or at least less 24/7 angry.

    According to the community, a bugged side quest that gives a lot more rewards than it should would be an example of a good side quest.
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    V1ratV1rat Posts: 30
    edited May 2023
    Pikolu said:

    NearJr said:

    All side quests, every month are bad, horrible and tedious, according to our lovely community.

    Pray tell, what would be an example of a good side quest? Every month we see at least 4 "This is teh worst SQ ever" posts. I do wonder what would make our community happy, or at least less 24/7 angry.

    According to the community, a bugged side quest that gives a lot more rewards than it should would be an example of a good side quest.
    Any game mode that doesn't have any bugs at launch would be a good piece of content. My point was if you're gonna put anything in the game, atleast test it.. if it was tested, how come it was broken? one would understand if it happened once in a blue moon, but it's a regular thing.
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    OakenshieldOakenshield Posts: 1,835 ★★★★
    Is there any point in running the SQ until they fix it? Or did they already correct it and now are going to go back to folks who got the extra shards?
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    V1ratV1rat Posts: 30

    Is there any point in running the SQ until they fix it? Or did they already correct it and now are going to go back to folks who got the extra shards?

    I'm waiting till they fix it, don't wanna run it again, just in case.
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    GroundedWisdomGroundedWisdom Posts: 36,360 ★★★★★
    Pikolu said:

    NearJr said:

    All side quests, every month are bad, horrible and tedious, according to our lovely community.

    Pray tell, what would be an example of a good side quest? Every month we see at least 4 "This is teh worst SQ ever" posts. I do wonder what would make our community happy, or at least less 24/7 angry.

    According to the community, a bugged side quest that gives a lot more rewards than it should would be an example of a good side quest.
    Yes, typically the response is if it's a large amount of Rewards for the least amount of effort, people call it good.
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    LordSmasherLordSmasher Posts: 1,435 ★★★★★
    V1rat said:

    NearJr said:

    All side quests, every month are bad, horrible and tedious, according to our lovely community.

    Pray tell, what would be an example of a good side quest? Every month we see at least 4 "This is teh worst SQ ever" posts. I do wonder what would make our community happy, or at least less 24/7 angry.

    This would've been a perfect sq if it had 3 lanes, the other two paths are useless and hence should not be there. It's tedious and pointless.. that is why I don't like it.. last month was confusing at first but I liked it.
    Excellent words. Tedious and pointless. This game doesn't need to increase the "grind" aspect, there is plenty of that already.
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