The base attack is the attack that your character has by itself not masteries relics or sinergys i think If a node gets your base attack Up 200% and you have Suicide its is 100% base + 200% node +60(and a bit more)masteries and maybe something from a relic or synergy Instead of (100% base+6? Masteries)X the base damage multiplyer
I tested this on Mysterio, whose direct damage "scales with Base Attack", by running recoil masteries. Did not change the poison damage compared to using him without recoil masteries.
Both Double Edge and Liquid Courage refer to increasing "Attack". Maybe this is a distinction by not including the word "Base"?
So I am going to guess that "scales with Base attack" ignores the modified attack from boosts (which also refer only to "Attack") and recoil masteries.
Something that scales with base attack takes the attack of the champion with 0 nodes/boosts/masteries. These abilities are there to make life easier for us when the champion is a defender with 900% boosted attack rating, as well as an easy balancing for the devs. Some champions would be broken OP if their abilities scaled with attack and not base attack
Something that scales with base attack takes the attack of the champion with 0 nodes/boosts/masteries. These abilities are there to make life easier for us when the champion is a defender with 900% boosted attack rating, as well as an easy balancing for the devs. Some champions would be broken OP if their abilities scaled with attack and not base attack
Something that scales with base attack takes the attack of the champion with 0 nodes/boosts/masteries. These abilities are there to make life easier for us when the champion is a defender with 900% boosted attack rating, as well as an easy balancing for the devs. Some champions would be broken OP if their abilities scaled with attack and not base attack
Something that scales with base attack takes the attack of the champion with 0 nodes/boosts/masteries. These abilities are there to make life easier for us when the champion is a defender with 900% boosted attack rating, as well as an easy balancing for the devs. Some champions would be broken OP if their abilities scaled with attack and not base attack
It does scale with nodes that apply before the fight starts. That's why defender domino does very high crit fail damage. The attack boost from the nodes affect her damage.
Attack modification from nodes after the fight starts don't increase or decrease the damage
I'm curious if that is just a domino thing because domino is domino. An easier champion to test on is galan since his harvest scales with base attack only
Something that scales with base attack takes the attack of the champion with 0 nodes/boosts/masteries. These abilities are there to make life easier for us when the champion is a defender with 900% boosted attack rating, as well as an easy balancing for the devs. Some champions would be broken OP if their abilities scaled with attack and not base attack
It does scale with nodes that apply before the fight starts. That's why defender domino does very high crit fail damage. The attack boost from the nodes affect her damage.
Attack modification from nodes after the fight starts don't increase or decrease the damage
I'm curious if that is just a domino thing because domino is domino. An easier champion to test on is galan since his harvest scales with base attack only
I removed it because I might be wrong. Wish I could test more.
Something that scales with base attack takes the attack of the champion with 0 nodes/boosts/masteries. These abilities are there to make life easier for us when the champion is a defender with 900% boosted attack rating, as well as an easy balancing for the devs. Some champions would be broken OP if their abilities scaled with attack and not base attack
It does scale with nodes that apply before the fight starts. That's why defender domino does very high crit fail damage. The attack boost from the nodes affect her damage.
Attack modification from nodes after the fight starts don't increase or decrease the damage
I'm curious if that is just a domino thing because domino is domino. An easier champion to test on is galan since his harvest scales with base attack only
I don't think his harvest scales at all. It is just however much damage per mass. I am pretty sure it only changes with rank. an easy one to test would be surfer as its on basic hits per buff. So should be easy to determine if it goes up with anything.
Something that scales with base attack takes the attack of the champion with 0 nodes/boosts/masteries. These abilities are there to make life easier for us when the champion is a defender with 900% boosted attack rating, as well as an easy balancing for the devs. Some champions would be broken OP if their abilities scaled with attack and not base attack
Just to amplify a bit, the reason for the language "base attack" is because damage that scales with base attack does increase if the unmodified attack rating of the champion increases, such as what happens when you rank up the champion. Rank ups increase the base attack of the champion. Everything else is a modifier and increase or decrease that base attack - masteries, nodes, buffs, debuffs, etc.
Also, most modifiers themselves operate on base values, not modified values. If, say, a Fury buff increases attack by 50%, the technical meaning of that is that the Fury buff increases the attack rating by 50% of the base value. If the base attack rating was 1000, then a 50% increase is 50% of 1000 or 500. If a node or mastery increases attack by 15% that is 15% of 1000 or 150. When you stack modifiers, they do not act upon the modified values. If your attack rating is 1000 and it is buffed by a node by 50% to 1500, a 25% fury will still add only 250 attack, not 25% of 1500.
So something that scales with base attack essentially ignores modifiers.
Something that scales with base attack takes the attack of the champion with 0 nodes/boosts/masteries. These abilities are there to make life easier for us when the champion is a defender with 900% boosted attack rating, as well as an easy balancing for the devs. Some champions would be broken OP if their abilities scaled with attack and not base attack
When you stack modifiers, they do not act upon the modified values. If your attack rating is 1000 and it is buffed by a node by 50% to 1500, a 25% fury will still add only 250 attack, not 25% of 1500.
Thanks, and that last bit I left quoted was something else I had long wondered about.
Comments
If a node gets your base attack Up 200% and you have Suicide its is 100% base + 200% node +60(and a bit more)masteries and maybe something from a relic or synergy
Instead of (100% base+6? Masteries)X the base damage multiplyer
Both Double Edge and Liquid Courage refer to increasing "Attack". Maybe this is a distinction by not including the word "Base"?
So I am going to guess that "scales with Base attack" ignores the modified attack from boosts (which also refer only to "Attack") and recoil masteries.
an easy one to test would be surfer as its on basic hits per buff. So should be easy to determine if it goes up with anything.
Also, most modifiers themselves operate on base values, not modified values. If, say, a Fury buff increases attack by 50%, the technical meaning of that is that the Fury buff increases the attack rating by 50% of the base value. If the base attack rating was 1000, then a 50% increase is 50% of 1000 or 500. If a node or mastery increases attack by 15% that is 15% of 1000 or 150. When you stack modifiers, they do not act upon the modified values. If your attack rating is 1000 and it is buffed by a node by 50% to 1500, a 25% fury will still add only 250 attack, not 25% of 1500.
So something that scales with base attack essentially ignores modifiers.
Cheers.