So you think something that isn't dying would be put off so they can figure out how to make them more appealing? The stuff that makes them money - champion acquisition being the number 1 thing - is that being put on hold to figure out how to make it more appealing? Do you see them turning off feature crystals or July 4th offers? There is no other way to look at this news other than Relics are a failure. If something is a success, you don't pause it to figure out why people aren't interested
So you think something that isn't dying would be put off so they can figure out how to make them more appealing?
Yes. See: Alliance Wars Season 43.
The stuff that makes them money - champion acquisition being the number 1 thing - is that being put on hold to figure out how to make it more appealing?
What data do you have to support this claim? How do you know champion acquisition is a bigger money maker than rank packages?
Do you see them turning off feature crystals or July 4th offers?
No. What does that have to do with anything?
There is no other way to look at this news other than Relics are a failure. If something is a success, you don't pause it to figure out why people aren't interested.
They never said they were stopping the cadence of relic releases because they are a failure. They simply said they are re-assessing where relics are going.
This post is chocked full of jumping to conclusions.
And with the current rifts, is anyone choosing the relic materials as an option? Even when 6* relic materials are available, I’m choosing anything else that will help me rank up 6* or 7* champions.
The minority are choosing relic materials. The vast majority are not because the majority do not care about or want relics. Which is exactly my point. Kabam has the data on this. They know what rewards people are picking. They know what offers people have been buying. And the relic offers and rewards are probably making a tiny fraction of the offers for champs and rankup mats. Which is why relics are being re-evaluated.
You really need to learn to say "in my opinion, the minority are choosing relic materials. The vast majority are not because the majority do not care about or want relics". Again, you don't have these numbers. This is just you and your feels because YOU don't like relics.
Nothing in their post leads anyone to believe the "vast majority" do not care.
Kabam announced Relics are going to be on hold for awhile. Which means they aren't making enough money to justify further development.
Clearly the majority of the playerbase either dislikes or is indifferent to relics. I haven't opened a single relic crystal because they are a stupid idea that never should've happened.
This should not have been a surprise considering every step of the way people did not have a positive reaction to any relic news.
Each of these statements is your opinion and unsupported by facts.
You have no idea about how much money they make off relics or how much that revenue plays into their plans for relics.
You do not know how the majority of players feel about relics.
Plenty of people have loads of good things to say about relics. If it was worth my time, I could dig up a dozen YT videos where top players are talking favorably about relics, or I could explain my frequent use of them, but it is clear you prefer to jump to conclusions that support your predetermined opinion and will make stuff up to "prove" your point.
You don't like relics? Fine, then don't use them, but don't come here and act like you know anything, because you don't.
And with the current rifts, is anyone choosing the relic materials as an option? Even when 6* relic materials are available, I’m choosing anything else that will help me rank up 6* or 7* champions.
The minority are choosing relic materials. The vast majority are not because the majority do not care about or want relics. Which is exactly my point. Kabam has the data on this. They know what rewards people are picking. They know what offers people have been buying. And the relic offers and rewards are probably making a tiny fraction of the offers for champs and rankup mats. Which is why relics are being re-evaluated.
You really need to learn to say "in my opinion, the minority are choosing relic materials. The vast majority are not because the majority do not care about or want relics". Again, you don't have these numbers. This is just you and your feels because YOU don't like relics.
Nothing in their post leads anyone to believe the "vast majority" do not care.
Everything anyone says on the forums is their own opinion, except if a kabam moderator says it. Even then it's sometimes an opinion.
I'm still waiting for your to tell me that if the majority or people like or use or respond positively to a feature, why is kabam pausing it. It's clear as day that it's not the majority that like relics. It's quite the opposite. Just because YOU like relics, doesn't mean the majority do. If the majority did, they'd continue releasing them with no pauses.
So you think something that isn't dying would be put off so they can figure out how to make them more appealing? The stuff that makes them money - champion acquisition being the number 1 thing - is that being put on hold to figure out how to make it more appealing? Do you see them turning off feature crystals or July 4th offers? There is no other way to look at this news other than Relics are a failure. If something is a success, you don't pause it to figure out why people aren't interested
So you think something that isn't dying would be put off so they can figure out how to make them more appealing?
Yes. See: Alliance Wars Season 43.
The stuff that makes them money - champion acquisition being the number 1 thing - is that being put on hold to figure out how to make it more appealing?
What data do you have to support this claim? How do you know champion acquisition is a bigger money maker than rank packages?
Do you see them turning off feature crystals or July 4th offers?
No. What does that have to do with anything?
There is no other way to look at this news other than Relics are a failure. If something is a success, you don't pause it to figure out why people aren't interested.
They never said they were stopping the cadence of relic releases because they are a failure. They simply said they are re-assessing where relics are going.
This post is chocked full of jumping to conclusions.
Oh, I didn't knew we can add color fonts. Wow
the mods tend to edit them back to normal color maybe they won’t notice this one though
You do not know how the majority of players feel about relics.
Kabam's actions prove me right though. Kabam knows how the majority feel. Relics aren't being used as much as kabam wants them to be. If they were, they wouldn't be paused for re-evaluation. Is that so hard to understand? What other successful parts of this game get put on hold?
And with the current rifts, is anyone choosing the relic materials as an option? Even when 6* relic materials are available, I’m choosing anything else that will help me rank up 6* or 7* champions.
The minority are choosing relic materials. The vast majority are not because the majority do not care about or want relics. Which is exactly my point. Kabam has the data on this. They know what rewards people are picking. They know what offers people have been buying. And the relic offers and rewards are probably making a tiny fraction of the offers for champs and rankup mats. Which is why relics are being re-evaluated.
You really need to learn to say "in my opinion, the minority are choosing relic materials. The vast majority are not because the majority do not care about or want relics". Again, you don't have these numbers. This is just you and your feels because YOU don't like relics.
Nothing in their post leads anyone to believe the "vast majority" do not care.
Everything anyone says on the forums is their own opinion, except if a kabam moderator says it. Even then it's sometimes an opinion.
I'm still waiting for your to tell me that if the majority or people like or use or respond positively to a feature, why is kabam pausing it. It's clear as day that it's not the majority that like relics. It's quite the opposite. Just because YOU like relics, doesn't mean the majority do. If the majority did, they'd continue releasing them with no pauses.
I didn't say the majority of people like them. I don't have that data and I can only go by what I can see, which is the forums and line chats I'm in. I just said they aren't universally hate like you keep saying they are. I keep telling you that just because something is being re-valuated doesn't mean there weren't positives or that it wasn't somewhat of a success. My god, how hard is it to understand that they can change direction anytime they want.
People mostly loved the buff program. Where is it?
Most people like how Acts 7 and 8 are (because of how easy they are) and now that content has changed and cut in half.
Even "successful" things are re-evaluated and changed.
You do not know how the majority of players feel about relics.
Kabam's actions prove me right though. Kabam knows how the majority feel. Relics aren't being used as much as kabam wants them to be. If they were, they wouldn't be paused for re-evaluation. Is that so hard to understand? What other successful parts of this game get put on hold?
They're not "on-hold". They're being used just as they are. The existing Relics aren't going to change. They're holding off on releasing new ones until they reevaluate what role they want them to play. Meaning, they're changing focus. Hate to break it to you, but they're not going anywhere.
Ok pop quiz guys. A fictional company "Bakam" releases 5 new features in January.
Feature A Feature B Feature C Feature D Feature E
Nobody has any insight into how the features are performing, except the company itself. 6 months later, Bakam announces they are pausing and re-evaluating Feature D.
Which is the least successful feature this company has released in January?
For Feature A, vote Insightful below. For Feature B, vote Agree below. For Feature C, vote Like below. For Feature D, vote Disagree below. For Feature E, vote Awesome below.
Vote LOL if you're a troll who cant admit relics are a failure.
Relics are good though. The omega relic makes a lot of mutants so much better, the gambit one allows for much more consistent crits, the BW one is good on so many skill champs, and even if you’re ignoring all that, strikers are amazing. A passive stun effect that no node prevents that allows you to do an extra heavy or get a full combo in is great for so many champs
Ok pop quiz guys. A fictional company "Bakam" releases 5 new features in January.
Feature A Feature B Feature C Feature D Feature E
Nobody has any insight into how the features are performing, except the company itself. 6 months later, Bakam announces they are pausing and re-evaluating Feature D.
Which is the least successful feature this company has released in January?
For Feature A, vote Insightful below. For Feature B, vote Agree below. For Feature C, vote Like below. For Feature D, vote Disagree below. For Feature E, vote Awesome below.
Vote LOL if you feel this quoted comment is the least successful.
Which is the least successful feature this company has released in January?
Unless Bakam released the statistics behind each feature, it's impossible to tell. Feature A could have absolutely zero people using it, but also require absolutely zero resources to expand on its development. Feature B could be making Bakam immense profits while running the risk of causing an intrusion later down the line.
It's impossible to define any feature as an outright failure without the proper information. Kabam is just going back to the drawing board and seeing what they can do. No need to stress over it quite yet.
Again the same Kabam defense force in here aggressively attacking posters.
As much as I love relics and hope they don't go away, clearly the vast majority of the community feels otherwise (inb4 a defense force member challenges me to provide hard data to verify this fact).
Kabam should be doing deep dives for relics too. A relic arena would be nice too. But first and foremost? Fix the damn whiffs. Are people going to risk these whiffing in high tier war? Looking forward to those salty deaths haha.
So you think something that isn't dying would be put off so they can figure out how to make them more appealing? The stuff that makes them money - champion acquisition being the number 1 thing - is that being put on hold to figure out how to make it more appealing? Do you see them turning off feature crystals or July 4th offers? There is no other way to look at this news other than Relics are a failure. If something is a success, you don't pause it to figure out why people aren't interested
Why would something that is very very appealing be taken down to be more appealing
Which is the least successful feature this company has released in January?
Unless Bakam released the statistics behind each feature, it's impossible to tell. Feature A could have absolutely zero people using it, but also require absolutely zero resources to expand on its development. Feature B could be making Bakam immense profits while running the risk of causing an intrusion later down the line.
It's impossible to define any feature as an outright failure without the proper information. Kabam is just going back to the drawing board and seeing what they can do. No need to stress over it quite yet.
In my fictional scenario, I asked which feature is least successful. I didn't ask which is a failure. I hope this clarification allows you to vote on which you think is least successful now.
Why would something that is very very appealing be taken down to be more appealing
Exactly. It wouldn't be.
It's not rocket science that relics are divisive and not as used as they probably wanted them to be. So further releases are put on hold . That doesn't mean it's dying. It can't die without having reached some crescendo
Which is the least successful feature this company has released in January?
Unless Bakam released the statistics behind each feature, it's impossible to tell. Feature A could have absolutely zero people using it, but also require absolutely zero resources to expand on its development. Feature B could be making Bakam immense profits while running the risk of causing an intrusion later down the line.
It's impossible to define any feature as an outright failure without the proper information. Kabam is just going back to the drawing board and seeing what they can do. No need to stress over it quite yet.
In my fictional scenario, I asked which feature is least successful. I didn't ask which is a failure. I hope this clarification allows you to vote on which you think is least successful now.
It does not. If the clarification helps you, then it's impossible to define any feature as more or less successful without the proper information.
1) relics won't die, i seriously doubt kabam would throw away something that they've been developing and investing resources for quite some time 2) Not everyone hates them, a lot of people do enjoy the fact that you can extend your combo (myself included) and some of the stats that they provide (like the ant man one that makes spider-ham so much better) The thing though that i definitely don't like about them is the stars system....i think they make the relics a lot less accessible because for example, i don't have to this day a single 6* relic, so i only have 3 options for the ant man one and the 3* isn't even that good, so i usually only use the 4* and 5* one, but there's a lot of champions that i wish i could use it and YES, i know we can always remove the relic and then change the champion....but i can't do that in bg can i? Or use 2 5* ant man relic in a single quest
I think a have a solution for the star system problem and the solution would be removing the awakening part, cause that also reduces the accessibility for the relics, for example: i have a lot of relics but to this day i don't have the green goblin, black widow, the 3 new relics and a few others that can't remember exactly, most of the time i keep duping the relics instead of gaining a new one and that really bothers me I don't know if anyone will agree with me, but that's the 2 main problems that i have with relics
I don’t necessarily think they are dying. Most people don’t see the difference, or at least don’t value the difference between a 3* relic and 6* relic. We can see the value of a striker, but an extra % in DOT doesn’t really mean much to the majority of players. Most strikers appear to have a narrow number of champions they actually add anything outside of just being a striker. I think Kabam will come back in 6* months or so and flood the game with 6* and 7* relics, we’ll see CCP showcases of speed runs with and without relics and see ‘insane’ numbers.
I’m not against relics, I just find their benefit to be really narrow and the requirement to make them useful not worth effort. Kabam has spent too much time to develop relics, we’ll definitely see some changes, likely in time for cyber week(end).
Comments
Nothing in their post leads anyone to believe the "vast majority" do not care.
You have no idea about how much money they make off relics or how much that revenue plays into their plans for relics.
You do not know how the majority of players feel about relics.
Plenty of people have loads of good things to say about relics. If it was worth my time, I could dig up a dozen YT videos where top players are talking favorably about relics, or I could explain my frequent use of them, but it is clear you prefer to jump to conclusions that support your predetermined opinion and will make stuff up to "prove" your point.
You don't like relics? Fine, then don't use them, but don't come here and act like you know anything, because you don't.
I'm still waiting for your to tell me that if the majority or people like or use or respond positively to a feature, why is kabam pausing it. It's clear as day that it's not the majority that like relics. It's quite the opposite. Just because YOU like relics, doesn't mean the majority do. If the majority did, they'd continue releasing them with no pauses.
maybe they won’t notice this one though
People mostly loved the buff program. Where is it?
Most people like how Acts 7 and 8 are (because of how easy they are) and now that content has changed and cut in half.
Even "successful" things are re-evaluated and changed.
The buff program is all but gone so they can focus on other things.
Hate to break it to you, but they're not going anywhere.
Feature A
Feature B
Feature C
Feature D
Feature E
Nobody has any insight into how the features are performing, except the company itself. 6 months later, Bakam announces they are pausing and re-evaluating Feature D.
Which is the least successful feature this company has released in January?
For Feature A, vote Insightful below.
For Feature B, vote Agree below.
For Feature C, vote Like below.
For Feature D, vote Disagree below.
For Feature E, vote Awesome below.
Vote LOL if you're a troll who cant admit relics are a failure.
It's impossible to define any feature as an outright failure without the proper information. Kabam is just going back to the drawing board and seeing what they can do. No need to stress over it quite yet.
As much as I love relics and hope they don't go away, clearly the vast majority of the community feels otherwise (inb4 a defense force member challenges me to provide hard data to verify this fact).
Kabam should be doing deep dives for relics too. A relic arena would be nice too. But first and foremost? Fix the damn whiffs. Are people going to risk these whiffing in high tier war? Looking forward to those salty deaths haha.
👆relics
2) Not everyone hates them, a lot of people do enjoy the fact that you can extend your combo (myself included) and some of the stats that they provide (like the ant man one that makes spider-ham so much better)
The thing though that i definitely don't like about them is the stars system....i think they make the relics a lot less accessible because for example, i don't have to this day a single 6* relic, so i only have 3 options for the ant man one and the 3* isn't even that good, so i usually only use the 4* and 5* one, but there's a lot of champions that i wish i could use it and YES, i know we can always remove the relic and then change the champion....but i can't do that in bg can i? Or use 2 5* ant man relic in a single quest
I think a have a solution for the star system problem and the solution would be removing the awakening part, cause that also reduces the accessibility for the relics, for example: i have a lot of relics but to this day i don't have the green goblin, black widow, the 3 new relics and a few others that can't remember exactly, most of the time i keep duping the relics instead of gaining a new one and that really bothers me
I don't know if anyone will agree with me, but that's the 2 main problems that i have with relics
I’m not against relics, I just find their benefit to be really narrow and the requirement to make them useful not worth effort. Kabam has spent too much time to develop relics, we’ll definitely see some changes, likely in time for cyber week(end).