For those waiting it may be a while. It’s a holiday in Canada today. Most provinces call it a “civic” holiday. It’s not statutory though. Lots of malls and the like open. Depends on if kabam will pay them to come in or not.
BRO that was so funny when it dropped i swear lmaoo (i use bro as a neutral term)
What’s especially stupid is the idea that showing an attractive person is inherently straight bait. As if a female summoner might not see that pic and suddenly develop an affinity for cat honkers
For those waiting it may be a while. It’s a holiday in Canada today. Most provinces call it a “civic” holiday. It’s not statutory though. Lots of malls and the like open. Depends on if kabam will pay them to come in or not.
Oh i wanted to try to be the last comment here again
Game companies still choose to self-censor for an American T-rating Pegi 12. Unfortunately, most Western publishers prefer to play it safe. The US T rating tends to already be higher than a lot of the world allows. so it is a pretty good place to stay It's really just an issue of money. The audience for T-rated games is larger than for M-rated games, especially when you ship worldwide. Simple as that.
When publishers spend $50 or $100 million (or more) funding your game, they want to ensure the best chances as possible on a good return. T-rated games have a better chance of selling well than M-rated games. So if a game is borderline, the developers will do whatever they can to keep the game at the T-rating.
You may feel that decisions made purely in terms of financial interests are crass or smack of "censorship", but the game industry thrives because there are economic rewards that foster development of the games you enjoy playing. It's best to keep a pragmatic view and understand that keeping game developers paid is just as important as the creative development process. You really can't have one without the other - not at the scale of most AAA games, which require years of work from hundreds of developers.
This is the downside of a globalized market, everyone has to suffer because some countries are more censorious. Аfter all, you have to make it easier to get your game published in other nations where mature content is prohibited or severely restricted.
But on the other side we have one of the most earning and top 3 gacha games that have rated for Teens, this game is dedicated for Men of Culture/
I see. Thanks for the explanation. At first i thought the opposite where making game characters more attractive woule cause players to spend more. But i didnt think about the going global part. It makes sense.
Many anime gacha games rely on overly sexualizing their characters to sell more microtransactions actually so you're not entirely off base. A prime example would be almost every one finds some way to justify selling the same characters dressed in swimsuits and what not
Game companies still choose to self-censor for an American T-rating Pegi 12. Unfortunately, most Western publishers prefer to play it safe. The US T rating tends to already be higher than a lot of the world allows. so it is a pretty good place to stay It's really just an issue of money. The audience for T-rated games is larger than for M-rated games, especially when you ship worldwide. Simple as that.
When publishers spend $50 or $100 million (or more) funding your game, they want to ensure the best chances as possible on a good return. T-rated games have a better chance of selling well than M-rated games. So if a game is borderline, the developers will do whatever they can to keep the game at the T-rating.
You may feel that decisions made purely in terms of financial interests are crass or smack of "censorship", but the game industry thrives because there are economic rewards that foster development of the games you enjoy playing. It's best to keep a pragmatic view and understand that keeping game developers paid is just as important as the creative development process. You really can't have one without the other - not at the scale of most AAA games, which require years of work from hundreds of developers.
This is the downside of a globalized market, everyone has to suffer because some countries are more censorious. Аfter all, you have to make it easier to get your game published in other nations where mature content is prohibited or severely restricted.
But on the other side we have one of the most earning and top 3 gacha games that have rated for Teens, this game is dedicated for Men of Culture/
I see. Thanks for the explanation. At first i thought the opposite where making game characters more attractive woule cause players to spend more. But i didnt think about the going global part. It makes sense.
Many anime gacha games rely on overly sexualizing their characters to sell more microtransactions actually so you're not entirely off base. A prime example would be almost every one finds some way to justify selling the same characters dressed in swimsuits and what not
Imagine if all the champs released from now are just existing characters in the game with swimsuits on
Get ready for this thread to be taken down man. This is completely irrelevant to the game, and presents no value to the community besides stirring controversy.
I hear there’s a new app called sense of humor, maybe you should download it.
Game companies still choose to self-censor for an American T-rating Pegi 12. Unfortunately, most Western publishers prefer to play it safe. The US T rating tends to already be higher than a lot of the world allows. so it is a pretty good place to stay It's really just an issue of money. The audience for T-rated games is larger than for M-rated games, especially when you ship worldwide. Simple as that.
When publishers spend $50 or $100 million (or more) funding your game, they want to ensure the best chances as possible on a good return. T-rated games have a better chance of selling well than M-rated games. So if a game is borderline, the developers will do whatever they can to keep the game at the T-rating.
You may feel that decisions made purely in terms of financial interests are crass or smack of "censorship", but the game industry thrives because there are economic rewards that foster development of the games you enjoy playing. It's best to keep a pragmatic view and understand that keeping game developers paid is just as important as the creative development process. You really can't have one without the other - not at the scale of most AAA games, which require years of work from hundreds of developers.
This is the downside of a globalized market, everyone has to suffer because some countries are more censorious. Аfter all, you have to make it easier to get your game published in other nations where mature content is prohibited or severely restricted.
But on the other side we have one of the most earning and top 3 gacha games that have rated for Teens, this game is dedicated for Men of Culture/
I see. Thanks for the explanation. At first i thought the opposite where making game characters more attractive woule cause players to spend more. But i didnt think about the going global part. It makes sense.
Many anime gacha games rely on overly sexualizing their characters to sell more microtransactions actually so you're not entirely off base. A prime example would be almost every one finds some way to justify selling the same characters dressed in swimsuits and what not
Imagine if all the champs released from now are just existing characters in the game with swimsuits on
Get ready for this thread to be taken down man. This is completely irrelevant to the game, and presents no value to the community besides stirring controversy.
I hear there’s a new app called sense of humor, maybe you should download it.
They only have fun laughing at posters with actual issues/problems.
Game companies still choose to self-censor for an American T-rating Pegi 12. Unfortunately, most Western publishers prefer to play it safe. The US T rating tends to already be higher than a lot of the world allows. so it is a pretty good place to stay It's really just an issue of money. The audience for T-rated games is larger than for M-rated games, especially when you ship worldwide. Simple as that.
When publishers spend $50 or $100 million (or more) funding your game, they want to ensure the best chances as possible on a good return. T-rated games have a better chance of selling well than M-rated games. So if a game is borderline, the developers will do whatever they can to keep the game at the T-rating.
You may feel that decisions made purely in terms of financial interests are crass or smack of "censorship", but the game industry thrives because there are economic rewards that foster development of the games you enjoy playing. It's best to keep a pragmatic view and understand that keeping game developers paid is just as important as the creative development process. You really can't have one without the other - not at the scale of most AAA games, which require years of work from hundreds of developers.
This is the downside of a globalized market, everyone has to suffer because some countries are more censorious. Аfter all, you have to make it easier to get your game published in other nations where mature content is prohibited or severely restricted.
But on the other side we have one of the most earning and top 3 gacha games that have rated for Teens, this game is dedicated for Men of Culture/
I see. Thanks for the explanation. At first i thought the opposite where making game characters more attractive woule cause players to spend more. But i didnt think about the going global part. It makes sense.
Many anime gacha games rely on overly sexualizing their characters to sell more microtransactions actually so you're not entirely off base. A prime example would be almost every one finds some way to justify selling the same characters dressed in swimsuits and what not
Imagine if all the champs released from now are just existing characters in the game with swimsuits on
Get ready for this thread to be taken down man. This is completely irrelevant to the game, and presents no value to the community besides stirring controversy.
I hear there’s a new app called sense of humor, maybe you should download it.
They only have fun laughing at posters with actual issues/problems.
Game companies still choose to self-censor for an American T-rating Pegi 12. Unfortunately, most Western publishers prefer to play it safe. The US T rating tends to already be higher than a lot of the world allows. so it is a pretty good place to stay It's really just an issue of money. The audience for T-rated games is larger than for M-rated games, especially when you ship worldwide. Simple as that.
When publishers spend $50 or $100 million (or more) funding your game, they want to ensure the best chances as possible on a good return. T-rated games have a better chance of selling well than M-rated games. So if a game is borderline, the developers will do whatever they can to keep the game at the T-rating.
You may feel that decisions made purely in terms of financial interests are crass or smack of "censorship", but the game industry thrives because there are economic rewards that foster development of the games you enjoy playing. It's best to keep a pragmatic view and understand that keeping game developers paid is just as important as the creative development process. You really can't have one without the other - not at the scale of most AAA games, which require years of work from hundreds of developers.
This is the downside of a globalized market, everyone has to suffer because some countries are more censorious. Аfter all, you have to make it easier to get your game published in other nations where mature content is prohibited or severely restricted.
But on the other side we have one of the most earning and top 3 gacha games that have rated for Teens, this game is dedicated for Men of Culture/
I see. Thanks for the explanation. At first i thought the opposite where making game characters more attractive woule cause players to spend more. But i didnt think about the going global part. It makes sense.
Many anime gacha games rely on overly sexualizing their characters to sell more microtransactions actually so you're not entirely off base. A prime example would be almost every one finds some way to justify selling the same characters dressed in swimsuits and what not
Imagine if all the champs released from now are just existing characters in the game with swimsuits on
Kingpin 😳😳😳😳😳
Shut up and take my money!
They only laugh at "what is the butterfly’s favorite subject in school? Mothematics!" type of jokes 🤓
Game companies still choose to self-censor for an American T-rating Pegi 12. Unfortunately, most Western publishers prefer to play it safe. The US T rating tends to already be higher than a lot of the world allows. so it is a pretty good place to stay It's really just an issue of money. The audience for T-rated games is larger than for M-rated games, especially when you ship worldwide. Simple as that.
When publishers spend $50 or $100 million (or more) funding your game, they want to ensure the best chances as possible on a good return. T-rated games have a better chance of selling well than M-rated games. So if a game is borderline, the developers will do whatever they can to keep the game at the T-rating.
You may feel that decisions made purely in terms of financial interests are crass or smack of "censorship", but the game industry thrives because there are economic rewards that foster development of the games you enjoy playing. It's best to keep a pragmatic view and understand that keeping game developers paid is just as important as the creative development process. You really can't have one without the other - not at the scale of most AAA games, which require years of work from hundreds of developers.
This is the downside of a globalized market, everyone has to suffer because some countries are more censorious. Аfter all, you have to make it easier to get your game published in other nations where mature content is prohibited or severely restricted.
But on the other side we have one of the most earning and top 3 gacha games that have rated for Teens, this game is dedicated for Men of Culture/
I see. Thanks for the explanation. At first i thought the opposite where making game characters more attractive woule cause players to spend more. But i didnt think about the going global part. It makes sense.
Many anime gacha games rely on overly sexualizing their characters to sell more microtransactions actually so you're not entirely off base. A prime example would be almost every one finds some way to justify selling the same characters dressed in swimsuits and what not
Imagine if all the champs released from now are just existing characters in the game with swimsuits on
you do know Marvel did Swimsuit comics in the 90s, right?
Comments
damn the thread is still up
… also who you calling a karen
But seriously, how is this thread still going? 🫣