**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Comments
I don't think anything.
For some players, the question remains what to do about it. And in these discussions, a lot of stuff gets said that is frankly false, and people who do not have the time to test arena for a hundred hours or an energy farm for a hundred runs will have to rely upon what other people are saying about the situation. For those players who care, I try to explain what the true cost of things are and what options are available under the player's control. For those who want to use that information to help themselves, there it is.
For those who want to start a fight, tell me I don't know what I'm talking about or accuse me of having "faulty assumptions" I'm honestly bulletproof. Everything I say, I have the facts to back it up. Those who find them credible can use them, those who don't, don't. At the end of the day, it might not be about math for you, but when it comes to informing the playerbase, it is to me. The facts are the facts no matter who vouches for them, and I believe everyone should have access to them. However, how they choose to spin them is entirely up to them.
For the most part, given the nature of the change and the relatively low impact on the game as a whole, I'm content to mostly step back and watch this one play out, unless someone says something egregiously and wildly false. If people want to accuse me of not understanding the energy economy in this game or how it affects other players, frankly that's like accusing me of not understanding addition. Have fun with that.
Taking into account all of the required math and data, the amount of materials able to be obtained with a set amount of resources will be lowered by the change.
But since you are so very bulletproof, I imagine all of the affected players are just wrong and dumb.
Next month farming will be a TOS violation.....
"We have noticed that daily countless summoners are abusing apotheca-bruhh and we have internally decided to nerf the revive drop rate after completing the quest, from100% to 50%."
It's just buy the offers at the moment.
Unless things change dramatically, using units to clear content instead of saving them for offers is a very bad decision, at least for players that are already Paragon.
Content rewards compared to offers are lagging a lot.
Just check what the latest story exploration rewards are and what 4th July unit offers could buy, let alone cash offers that made content rewards outdated, if not completely irrelevant.
For the record mcockurt was banned, started a new account, he admitted to spending 2-3 grand, and that didn't even include a big deal weekend. And in less than a month had a much better account than Brian Grant.
a. there's a limited amount you can farm per day and they have a 2 week expiry date. energy is finite and time spent farming is also time lost on content, especially when content resets. there's nothing infinite about it.
b. refills aren't catalysts or shards. they basically have no value except for on content, and content can't be done twice. after a certain quantity their value drops considerably.
Personally don't affect me as I always have energy in overflow from other areas
Value of Units is relative to what someone needs, and the Rewards earned over the course of months are quite often worth more than taking a chance on a sale once a year. Only, people don't stop to calculate that. They swear by the tenet that they must only spend them on the big sales.
Units are a renewable Resource. Anyone looking to amass them can easily take in 1000+ a week, give or take.
Further to that, Energy Refills are given in Objectives and the odd one here and there in Arena Crystals. It's not the only place to get them.
The last time I spent on Energy Refills was elective, in BGs. I never spend on Refills for EQ because it's counterproductive in terms of the Units I get from that, and I never farm. Which means it's not necessary.
everyone needs better value and you're incorrect, july and cyber monday deals are guaranteed value for everyone and infinitely better than regularly occurring content like EQ.
it's not a guess and there's no faith behind it. people do the calculations and see that saving units is best for progression.
and all of that goes to a bi-annual package that keeps ballooning in size every year. deals used to be 15k and now they're hitting 40.
no year round gifting
no trading diring gifting
nerf 3.2.6
nerf act 4 and 5
the resources players need keep shrinking yet they demand more and more during the big deals. what used to be 15k is now 40. that’s 80k units worth of account changing offers and you expect players to use them on refills and revives? is 100%ing beginner and heroic going to break the game?
there’s nothing infinite about farming refills. you can get a handful a day at most and they last two weeks. what’s the risk to the game if they keep existing?
Others will play less and just spend less. Kabam just shooting themselves in the foot here.
I for one will never spend 30 units for a refill. If I'm out of energy I'll put the phone down and wait 7 hours for it to be full. The more people are able to put the game down for longer periods the easier will be to finally quit the game