Changes to Kingpin's regeneration rate
Mana_Rider
Member Posts: 6 ★
So, I've noticed that Kingpin's regen rate has changed, making it lower now
Before it was 50% of the standard 100% (like it is for most other champions), now it is 40% in his abilities.
I've also noticed in fights that his regen rate used to +90 per tick (on a 6 star rank 4); this was before Monday.
The past couple of days it's been +72 per tick.
Is there a reason for the change? I don't recall seeing it in any character ability changes
I've attached photos that show his old abilities as listed on AuntMai and the current abilities in game.
Before it was 50% of the standard 100% (like it is for most other champions), now it is 40% in his abilities.
I've also noticed in fights that his regen rate used to +90 per tick (on a 6 star rank 4); this was before Monday.
The past couple of days it's been +72 per tick.
Is there a reason for the change? I don't recall seeing it in any character ability changes
I've attached photos that show his old abilities as listed on AuntMai and the current abilities in game.
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Comments
Incidentally sure my rank 5 used to tick for 90 something regen and now it’s 87. So it does seem to be reduced. Unless I’m absolutely misremembering.
Would I mind this change, if DDHK's was correspondingly increased to 50% or 60%? Not massively and it wouldn't stop me playing Kingpin, at all really. It might mean I play DDHK a bit more. But a bit of clarity either way would be appreciated.
Here to clarify on this issue. From the game team:
"Kingpin and Daredevil were using the old regen-rate lock tech that we used for the Conduit tactic, which famously caused a lot of bugs. As such, I updated it to our new tech, but after a delay to get other tech in so it would match behavior exactly. Unfortunately, in that process, I put 0.4 in both KP and DDHK's code, instead of 0.5 in one and 0.4 in the other.
...
Short version - I typed 0.4 instead of 0.5"
We are working to resolve this issue - it should be shifted soon.
I'll say it again: we do not make silent nerfs. We do, however, make mistakes - silly typo! Happy to clarify this!
Kingpin is worse than he was before the update. The change was not announced. He was silently nerfed.
The fact that he is worse now was unintentional, which makes it a bug.
Both things can be true.
When you're talking about a silent nerf, there's the implication that something is intentionally changed with the intentions of not telling people. That's not the case.