New nodes in AW

Not sure I understand why you targeted Nebula and Nimrod with the new nodes.
If they are really such a headache to the defending alliance, they can choose to ban them like Nimrod for the last two season... never seen someone ban Nebula so maybe she's not that a pain. Even without ban, alliance can counter Nebula by placing a defender that is immune to shock (like iDoom) or to counter Nimrod by placing someone like Bishop
By targeting them, you are targeting other champs with similar abilities... like the "New \ OG Ironman"... he haven't seen a light of day, and his ability to remove process already being taken away from him.
There are many pain defenders in the game by now that you must counter them with a champ who can control their prowess and you disabled them all (not just Nimrod)
Also, by spreading the different Hazard Shift nodes, means that more players need to bring immune champs and many of the attackers you targeted in the new Shock \ prowess nodes have immunity that can help with the Hazard shift...so now need to bring them for minis and not to use them on path?
Seems like another case of changing a lot, all at once, without thinking how it all connects together, but I don't expect any response other than "no one like changes, we'll keep monitoring and make changes if necessary"... (much better than being proactive)
If they are really such a headache to the defending alliance, they can choose to ban them like Nimrod for the last two season... never seen someone ban Nebula so maybe she's not that a pain. Even without ban, alliance can counter Nebula by placing a defender that is immune to shock (like iDoom) or to counter Nimrod by placing someone like Bishop
By targeting them, you are targeting other champs with similar abilities... like the "New \ OG Ironman"... he haven't seen a light of day, and his ability to remove process already being taken away from him.
There are many pain defenders in the game by now that you must counter them with a champ who can control their prowess and you disabled them all (not just Nimrod)
Also, by spreading the different Hazard Shift nodes, means that more players need to bring immune champs and many of the attackers you targeted in the new Shock \ prowess nodes have immunity that can help with the Hazard shift...so now need to bring them for minis and not to use them on path?
Seems like another case of changing a lot, all at once, without thinking how it all connects together, but I don't expect any response other than "no one like changes, we'll keep monitoring and make changes if necessary"... (much better than being proactive)
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