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AW off-season deliberate losing to drop tier will also be a reason for ban?

NoOnexRONoOnexRO Posts: 339 ★★★
Lately there were 2 big changes in "competitive modes":
- AW shelling is now a reason for ban
- BG point farming is also a reason for ban

Does this mean that somewhere in the future also the AW off-season deliberate losing to drop tier will also be a reason for a ban?

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    Colinwhitworth69Colinwhitworth69 Posts: 7,185 ★★★★★
    If they can prove it is happening, then prolly yes.

    Proving you are losing on purpose has its limits.
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    djr17djr17 Posts: 651 ★★★
    Didn't they freeze the top tiers off season for this?
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    NoOnexRONoOnexRO Posts: 339 ★★★
    djr17 said:

    Didn't they freeze the top tiers off season for this?

    Indeed they freeze aw ratings for tiers 1-5. The rest doesn't matter, right? :)
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    djr17 said:

    Didn't they freeze the top tiers off season for this?

    Yes, top 5 tiers can't have rating lowered in the offseason. If alliances Shell, then they're going to have a fun surprise.
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    SirGamesBondSirGamesBond Posts: 4,219 ★★★★★
    NoOnexRO said:

    djr17 said:

    Didn't they freeze the top tiers off season for this?

    Indeed they freeze aw ratings for tiers 1-5. The rest doesn't matter, right? :)
    The rest doesnt matter that's why they decided to not freez ratings. Simple point you answered yourself. 👏
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    NoOnexRONoOnexRO Posts: 339 ★★★
    Thank you all for your feedback.

    So, the AW is not really a competitive mode - it is competitive for tiers 1-5.
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    ShadowKing01ShadowKing01 Posts: 46
    I mean tbh, if they just freeze rating completely for off season, would need to worry about this at all. If you want to war off season you can continue to get the usual rewards for each war win or lose or otherwise focus on other content in the game or just take a break. IDK why even waste resources when its a simple fix.
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    NoOnexRONoOnexRO Posts: 339 ★★★
    Actually, this thread has an entire subject than the one posted in my first message.
    I gave a few examples and asked a question.
    No one thought that things were a little more complicated than to answer my question.

    KABAM makes the rules and enforces them differently in different game sections.
    It took them years to make a move against AW shelling - even if there were countless threads about this.
    In the same module (AW) the top tiers are treated differently even if we are talking about the same "competitive content".

    Why?
    Because at the top you fight for top prizes and at the end of the list players fight for a few shards.
    So KABAM cares more about what happens at the top than what happens at the bottom.

    Also, the same players don't really care that in the same module, about different rules.
    Why? Same answer: because the rewards matter only at the top.
    I haven't seen 10-20 threads about AW played in the lower tiers.

    Instead after one day, the Forum is on fire due to the announcement about BG point farming bans.
    Why? Same answer: the rewards here matter more than in other modules.

    So yeah, where the rewards are good you will have players that will do anything to get those rewards.
    It doesn't matter if this means creating hundreds of accounts and donating crystals or using a loophole in the BGs or any other way.

    The players could play the game as it was intended but temptation is high when the rewards are high.
    And no matter how many rules and bans exist there are players who will cheat, there are players who will try to find "solutions" ... and there are players who will play the game in a fair way.

    And all this... in a game.
    A virtual environment where, at the end of the day, nothing you do in it doesn't makes you prettier or richer or healthier in real life.
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