Yeah, another problem on BGs, I hope you never make this kind of mistakes again
Jefechuta
Member Posts: 1,212 ★★★★
So, what is the point of making an attacker buff that is helpful for the defender?
Ill explain myself, why, having the willpower mastery, would you think that giving the enemy defender non-damaging debuffs that do not prevent healing, would be useful at all for us, the attackers?
There is a lot of lack on testing before putting out this kind of things, obviously its something you could miss, yeah, thats why this kind of things are tested so you can say, "okay, this more than an attacker buff is another defender buff, lets change it."
Its not the first time that we get untested senseless things on the game, so please, out of despair, please, test this stuff before putting it live.
If you need ideas you have the Beta testing, ask the players that have been playing a lot of time and dealt with a lot of nodes which ones could they like to see on BGs, maybe they can bring some bright ideas instead of this senseless ones.
Ill explain myself, why, having the willpower mastery, would you think that giving the enemy defender non-damaging debuffs that do not prevent healing, would be useful at all for us, the attackers?
There is a lot of lack on testing before putting out this kind of things, obviously its something you could miss, yeah, thats why this kind of things are tested so you can say, "okay, this more than an attacker buff is another defender buff, lets change it."
Its not the first time that we get untested senseless things on the game, so please, out of despair, please, test this stuff before putting it live.
If you need ideas you have the Beta testing, ask the players that have been playing a lot of time and dealt with a lot of nodes which ones could they like to see on BGs, maybe they can bring some bright ideas instead of this senseless ones.
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Comments
BG is literally designed for the defender to have the advantage or it would be too easy.
"It is called a buff, it should always help me all of them time" is not a rule that has ever been enforced in this game, nor is it likely to ever be. We're not going to start calling them "Attacker effects-that-can-sometimes-be-helpful-but-might-also-be-reversible-by-the-defender."
Unless you're really punching up with like a 5 star vs a R2 7 Star it shouldn't be an issue from my experience.