Is WoW Abs Man Anti-DoT Node Working as Intended?
Wicket329
Member Posts: 3,371 ★★★★★
A lot of mechanics that I would not classify as DoT do not seem to be applying to this Abs Man, and it seems to be because of this node. These include but are not limited to:
Overseer - both Retaliation and Cosmic Cube burst damage
Vision (AoU) - specials do fully nothing
Warlock - Infections do not apply
I’m sure there are others, this is just a quick roundup I wanted to post to see if we could get a game team response as to whether this is intentional or not.
Overseer - both Retaliation and Cosmic Cube burst damage
Vision (AoU) - specials do fully nothing
Warlock - Infections do not apply
I’m sure there are others, this is just a quick roundup I wanted to post to see if we could get a game team response as to whether this is intentional or not.
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Comments
Between this and abs man / instant bleeds I'm getting tired of it.
It appears even abilities and related damage/immunities are pure RNG at this point. Why even bother writing descriptions? Just make it up as we go, amirite?
Why can Void deal his passive damage?
Why can Spam deal burst damage from his porker poppers?
Can you ask the team that please? @Pikolu
The game engine goes, hey a DoT has been placed on the opponent, do some damage when it is initialized, and repeat that damage (or recalculate depending on implementation) every .5 seconds that the DoT is there.
That's the basic way the game likely sees DoTs. So the devs just tell red hulk to do a DoT of duration 0 and have the damage be based on how much damage the hit did.
Again, it might be well documented in high tiers AW but it's not a common topic amongst the rest of us.
If you know there are circumstances which arent working as intended you should get some work done to fix it.