Krakoan Flowers - Daily limit

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Comments

  • Maverick75Maverick75 Member Posts: 763 ★★★
    Greekhit said:

    Given that we can get many entries weekly in the last few months. Daily limit is so stupid and unnecessary.
    Also, the SQ store is refreshed every week. So we have to do SQ every day to buy those on time instead of holding the resources to buy all we want at any time. Still stupid.

    It ain't stupid at all.
    It's the exact opposite in reality.
    The very rewarding daily Valentine calendar (without a single grace day), daily arena objectives tied to a very rewarding solo event and now daily timed side quest, are probably part of Kabam's plan to increase daily logins and playtime, and rebuilt the game's playerbase.
    This suggests that revive farm nerf, Abs Man fight and couple of other handlings from Kabam, had a significant negative effect in daily logins/players activity.
    It's super annoying, but we have to suffer daily timed objectives at least for this month, as a consequence of this situation.
    You forgot the Battlegrounds …
    « Not enough players on it? Let’s put 7* Nightcrawler’s runestones.
    Why would we change something that disgusts and frustrate the players? Hey, it’s a contest. »

    Are the daily objectives supposed to motivate used players? Be careful that they don’t frustrate them more.
  • altavistaaltavista Member Posts: 1,505 ★★★★

    Greekhit said:

    Given that we can get many entries weekly in the last few months. Daily limit is so stupid and unnecessary.
    Also, the SQ store is refreshed every week. So we have to do SQ every day to buy those on time instead of holding the resources to buy all we want at any time. Still stupid.

    It ain't stupid at all.
    It's the exact opposite in reality.
    The very rewarding daily Valentine calendar (without a single grace day), daily arena objectives tied to a very rewarding solo event and now daily timed side quest, are probably part of Kabam's plan to increase daily logins and playtime, and rebuilt the game's playerbase.
    This suggests that revive farm nerf, Abs Man fight and couple of other handlings from Kabam, had a significant negative effect in daily logins/players activity.
    It's super annoying, but we have to suffer daily timed objectives at least for this month, as a consequence of this situation.
    You forgot the Battlegrounds …
    « Not enough players on it? Let’s put 7* Nightcrawler’s runestones.
    Why would we change something that disgusts and frustrate the players? Hey, it’s a contest. »

    Are the daily objectives supposed to motivate used players? Be careful that they don’t frustrate them more.
    https://en.m.wikipedia.org/wiki/Enshittification

    Just like Netflix or phone plans - lets make the core experience worse, but try to distract the consumers by claiming they are benefiting from bundling/perk they wouldn’t have paid for in the first place.

    Annoyed by repetitive Trials? Well you can still complete the objective if you instead play the frustrating BGs mode!
  • JefechutaJefechuta Member Posts: 1,218 ★★★★★
    We need as soon as possible a big revamp to Side Quests, each one after the other is being quite bad, not reward wise but design wise; I probably dropped more than half SQs last year, Its supposed to be the fun or more enjoyable, fast event of each month, but it has become way more tedious than doing the Event Quests
  • WednesdayLengthWednesdayLength Member Posts: 1,718 ★★★★

    Also, KT1 has a video on it…

    https://youtu.be/WaQaVvLLnNE

    (Speaks for itself that people need a 10 minute video to understand what‘s going on…)

    If you need a 10 minute explanation of "play 1 trial a day, then do the big trial at the end of the week" then the issue isn't on kabam
  • BigBlueOxBigBlueOx Member Posts: 2,512 ★★★★★

    Also, KT1 has a video on it…

    https://youtu.be/WaQaVvLLnNE

    (Speaks for itself that people need a 10 minute video to understand what‘s going on…)

    If you need a 10 minute explanation of "play 1 trial a day, then do the big trial at the end of the week" then the issue isn't on kabam
    I think you just explained it better than they did though 🤔

  • peixemacacopeixemacaco Member Posts: 3,592 ★★★★
    Not a single "Kabam word" on this?

    They only need to see the funnier SQ's they did and do again...

    There was many ...and not so confused like this one and some others

    To add more, if rewards will be locked to level progression ,make it clear to the Summoners,.so we will do only our current level.
    If not ,will be better, because everyone will try harder levels.
  • FrostGiantLordFrostGiantLord Member Posts: 2,104 ★★★★
    The recent side quest designs are all extremely frustrating, and if I'm being honest, all this frustration and complexity is completely unnecessary. Doing the SQ is even more repetitive than the EQ now lmao ('cause at least EQ has a story you can follow)
  • BringPopcornBringPopcorn Member Posts: 5,925 ★★★★★
    edited March 14

    Not a single "Kabam word" on this?

    They only need to see the funnier SQ's they did and do again...

    There was many ...and not so confused like this one and some others

    To add more, if rewards will be locked to level progression ,make it clear to the Summoners,.so we will do only our current level.
    If not ,will be better, because everyone will try harder levels.


    The rewards are currency, its on you to check what you can actually buy....
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