I realize that with the exception of everest content that when a champ is buffed that we get the new version in quests, but it seems like they should make exceptions for times when the buff directly conflicts with the path nodes. By adding nulify/fateseal/stagger immunity to Red Skull, there is no way to take advantage of the path nodes anymore, making the path significantly more difficult, especially considering the number of armor ups that he gets in this fight.

There is also a power manipulation immunity node, but the top 2 are most relevant.
Not really sure what I am expecting, but maybe going forward they can reevaluate the locations where a newly buffed champion appears, to see if the fight still makes sense, and possibly replace them if necessary.