Please. I can’t pull Bullseye or Onslaught for the life of me, but my Ironheart is like sig 100.
Please. I can’t pull Bullseye or Onslaught for the life of me, but my Ironheart is like sig 100. The fact that you want Bullseye (primarily a champion you won’t use but just to place on defense) over Iron Heart (a champion you will use) shows a kind of misplaced priority. Even if someone were to sell you on how good Iron Heart is, it still wont do anything for you since you care just about defense.
Please. I can’t pull Bullseye or Onslaught for the life of me, but my Ironheart is like sig 100. I got all 3 😁 Don't sleep on iheart.
She’s the only tech that can keep incinerate up indefinitely and therefore can get pauses from the Sentinel relic at all times. Don’t tell me that OS does this, because the incinerates take a while to put on, don’t last long, and are often plasmas instead. As for utility: incinerate and coldsnap immune, reverse controls immune, parries non-contact hits, first medium doesn’t make contact and cannot be evaded (like IMIW), easy heal block with despair, blocks unblockable specials from mutants, reliably counters miss, is very tanky, removes prowess, switches to rupture so that nobody can be fully immune to her, and counters Photon, Korg, Dust, and Onslaught. Combine this with her crazy damage, and she’s a fantastic tech champ.
She's actually quite good, however her utility is still quite average in the tech class. Tracking, prowess removal, DOT, etc. Like the only unique thing about her is her pre fight to change from incinerate to rupture.
Am I missing something.?How does she counter onslaught?She can’t remove neuroshock because she’s metalShe can’t prevent crushed - you still get hit with unblockable basic attacks when it’s up, despite supposedly 150% aa reduction. She can’t prevent daunted.That’s most of the annoying stuff that onslaught does. And she can’t handle any of it.She’s the only tech that can keep incinerate up indefinitely and therefore can get pauses from the Sentinel relic at all times. Don’t tell me that OS does this, because the incinerates take a while to put on, don’t last long, and are often plasmas instead. As for utility: incinerate and coldsnap immune, reverse controls immune, parries non-contact hits, first medium doesn’t make contact and cannot be evaded (like IMIW), easy heal block with despair, blocks unblockable specials from mutants, reliably counters miss, is very tanky, removes prowess, switches to rupture so that nobody can be fully immune to her, and counters Photon, Korg, Dust, and Onslaught. Combine this with her crazy damage, and she’s a fantastic tech champ.
She should have been designed as a true hard counter for Onslaught.She falls into the good category but not elite camp.
Am I missing something.?How does she counter onslaught?She can’t remove neuroshock because she’s metalShe can’t prevent crushed - you still get hit with unblockable basic attacks when it’s up, despite supposedly 150% aa reduction. She can’t prevent daunted.That’s most of the annoying stuff that onslaught does. And she can’t handle any of it.She’s the only tech that can keep incinerate up indefinitely and therefore can get pauses from the Sentinel relic at all times. Don’t tell me that OS does this, because the incinerates take a while to put on, don’t last long, and are often plasmas instead. As for utility: incinerate and coldsnap immune, reverse controls immune, parries non-contact hits, first medium doesn’t make contact and cannot be evaded (like IMIW), easy heal block with despair, blocks unblockable specials from mutants, reliably counters miss, is very tanky, removes prowess, switches to rupture so that nobody can be fully immune to her, and counters Photon, Korg, Dust, and Onslaught. Combine this with her crazy damage, and she’s a fantastic tech champ. She actually does counter several of his abilities. However, he's a slightly unique Mutant (like Red Magneto is, too) designed to resist being countered, in return. To be honest, I'd be surprised to see a full counter to Onslaught very soon.Ironheart can bypass his Incinerate resistance by switching to Rupture debuffs. Notably, Onslaught has negative physical resistance, so they'll do more damage than usual.She can't parry him at the start of the match; but once she's got Tracking up (six debuffs) she can Parry freely without collecting Daunted debuffs. So that just needs a little work, but is easy to maintain.If you need to block his SP1 (and haven't been practicing like crazy to dodge it in SoS), she'll reduce Onslaught's Neuroshocks/Organic Magnetism through block by half (he has 150% chance to Inflict them, which she reduces by 100%, leaving him a 50% chance).If she blocks a few hits in that way, as long as she's not Daunted, she can Willpower heal from Magnetism debuffs, to offset Neuroshock damage.As long as she's got Armour (which Onslaught can't remove, except via a Quest node), she can ignore the reversed controls on his SP2.As for the rest of the utility you can get out of her, here's Simula's video:https://youtu.be/FahvcjMwD7Q?si=rtZftz39P7VHdMuu
Am I missing something.?How does she counter onslaught?She can’t remove neuroshock because she’s metalShe can’t prevent crushed - you still get hit with unblockable basic attacks when it’s up, despite supposedly 150% aa reduction. She can’t prevent daunted.That’s most of the annoying stuff that onslaught does. And she can’t handle any of it.She’s the only tech that can keep incinerate up indefinitely and therefore can get pauses from the Sentinel relic at all times. Don’t tell me that OS does this, because the incinerates take a while to put on, don’t last long, and are often plasmas instead. As for utility: incinerate and coldsnap immune, reverse controls immune, parries non-contact hits, first medium doesn’t make contact and cannot be evaded (like IMIW), easy heal block with despair, blocks unblockable specials from mutants, reliably counters miss, is very tanky, removes prowess, switches to rupture so that nobody can be fully immune to her, and counters Photon, Korg, Dust, and Onslaught. Combine this with her crazy damage, and she’s a fantastic tech champ. She actually does counter several of his abilities. However, he's a slightly unique Mutant (like Red Magneto is, too) designed to resist being countered, in return. To be honest, I'd be surprised to see a full counter to Onslaught very soon.Ironheart can bypass his Incinerate resistance by switching to Rupture debuffs. Notably, Onslaught has negative physical resistance, so they'll do more damage than usual.She can't parry him at the start of the match; but once she's got Tracking up (six debuffs) she can Parry freely without collecting Daunted debuffs. So that just needs a little work, but is easy to maintain.If you need to block his SP1 (and haven't been practicing like crazy to dodge it in SoS), she'll reduce Onslaught's Neuroshocks/Organic Magnetism through block by half (he has 150% chance to Inflict them, which she reduces by 100%, leaving him a 50% chance).If she blocks a few hits in that way, as long as she's not Daunted, she can Willpower heal from Magnetism debuffs, to offset Neuroshock damage.As long as she's got Armour (which Onslaught can't remove, except via a Quest node), she can ignore the reversed controls on his SP2.As for the rest of the utility you can get out of her, here's Simula's video:https://youtu.be/FahvcjMwD7Q?si=rtZftz39P7VHdMuu She is a great counter for Onslaught but I still think the match up is bugged, she’s supposed to reduce offensive ability accuracy for mutants by 150% which should perfectly shut down onslaughts sp1 but for some reason it doesn’t work that way. I made a post about it but Kabam never responded to it.