The new mastery loadout system credit cost??
Duv4lm0n5t3r904
Member Posts: 2 ★
Who else thinks kabam dropped the ball on what could be an awesome feature.. as mostly a free-2-play player, who has played mcoc for like 4-5 yrs, I am guilty of buying quite a bit of unit packs and any decent offers if I can afford it, but I refuse to spend units on a feature that should be free. I would content with charging like 5,000 battlechips ... That would even give players an incentive to play arena more..I was really hyped for this feature when it first launched but charging 35 units to switch loadouts just ruined it, in my op
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Comments
It was alot more expensive to change them a few months ago. Get over it.
But because you can buy Units with money, somehow that makes switching masteries a “money cost” process. Even though Units are also plentiful in game for free (just like BC's) ?
For example: I was hyped for having a suicide mastery loadout for my 6* omega red but it isnt like I play every fight with him, so im not spending units just to switch to my suicide loadout just to spend some more units to switch back to my main mastery loadout after 1-2 fights... Like Wtf that's just stupid in my eyes & I know I can't be the only one that feels this way about it
& y'all definitely got the wrong impression, I said I am guilty of buying an offer from time to time (like on an awakening gem if at a reasonable price) but not often and only ever bought unit packs just for mastery cores, but hell, it's been at least 1-2 yrs since ive put money into this game , like I said, I'm mostly a f2p player
It's a free world & you're entitled to your own opinion and I'm open to a real debate, but what it comes down to so far, none of you actually made any kind of valid point & didn't rly make much sense to me , so all of you sound like y'all just hating for no reason