EMERGENCY MAINTENANCE CONCLUDED
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
SQ Knull suggestion

Firstly, I wanna say that I liked this simple SQ format. Simple, quicks, standard rewards, easy to understand. Even designs of the paths and fights were nice (no bs, but not exactly ignorable). Overall, it sat well with me (given that I have to study for exams and don't have that much time for grinding)
However I have one suggestion: Kabam, please, if you want us to intercept the defender, maybe, just maybe, consider giving them an AI that actually allows for intercepting.
I did all the Knulls and I swear: getting this guy to dash at you is hard as hell. I have his block and dashback animations etched into my memory at this point. The fight itself isn't hard, but this passive AI makes it last 3x as long as it would normally. It's a shame to ruin such a balanced fight with so passive AI, thus making it a genuine nuisance.
However I have one suggestion: Kabam, please, if you want us to intercept the defender, maybe, just maybe, consider giving them an AI that actually allows for intercepting.
I did all the Knulls and I swear: getting this guy to dash at you is hard as hell. I have his block and dashback animations etched into my memory at this point. The fight itself isn't hard, but this passive AI makes it last 3x as long as it would normally. It's a shame to ruin such a balanced fight with so passive AI, thus making it a genuine nuisance.
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