Captain America (Worthy): Ability Kit Concept
Class: Science
Abilities
Passive:
A strong Vibranium shield allows Captain America enhanced durability towards attacks on block. He can block all Unblockable Special attacks, Parry non-contact hits and gains 80% chance to Perfect Block all attacks.
His own intelligence of justice provides Captain America with +15% increased attack rating against all #Villain defenders and attackers.
Captain’s first and third light, second medium and heavy attacks are Mjolnir’s hammer strikes and grant a 80% chance to place a Shock debuff for 8 seconds. As a defender, these are 100% and 10 seconds respectively.
Leadership Roles:
According to various combos, Captain America gains various Leadership Roles:
Mjolnir’s Strength: Ending a combo with a medium attack grants 5 Mjolnir’s Strength charges to Captain America.
Shield of Vibranium: Perfect Blocks grant 5 Shield of Vibranium charges to Captain America. If the attack is Unblockable, gain 10 charges instead. On defence, blocking attacks grant 5 charges and Perfect Blocks grant 10.
Spearhead of Avengers: Successfully knocking down an opponent with a Heavy Attack grants 7 Spearhead Charges.
When any of Captain’s Leadership Roles reach 35+ charges, that mode is activated for 10 seconds and he gains the following abilities:
Mjolnir’s Strength: For each Shock active on the opponent, Captain America gains a 10% chance to Stun the opponent for 0.9 seconds. Gains a Steady Buff that grants 30% Critical Resistance and a 20% chance to Glance incoming attacks, reflecting back 10% of damage dealt by contact basic attacks. This Steady is removed early if Captain America is inflicted with a damaging debuff.
Shield of Vibranium: All incoming attacks have a 30% chance to be Auto-Blocked. This Auto-Block activates the Parry mastery. If a Parry activates, inflict a Trauma debuff on the opponent lasting 10 seconds. Special Attacks have a 100% to be auto-blocked, but do not inflict Trauma.
Spearhead of Avengers: Attacks have an 80% chance to inflict a Physical Vulnerability debuff that lasts for the duration of the mode, and then fall off after 10 seconds. If Physical Vulnerabilities and other non-damaging debuffs except Stun are active when Spearhead activates, they are refreshed and paused again till the Shield falls.
Worthy:
If all Leadership Roles of Captain America are active, or if he launches an SP3, all charges are removed and he is granted a Worthy Passive for 30 seconds. Along with the abilities granted by all Leadership Roles, he gains a Passive Power Gain, granting 1 bar of power over 9 seconds, and deals an additional 50% of all physical attacks as physical burst.
Special Attacks:
Special Attack 1:
Refreshes the duration of Leadership Roles, cycling as Mjolnir’s Strength, Shield of Vibranium and Spearhead of Avengers.
Special Attack 2:
The potency of Shocks is increased by +300% for the duration of this attack. For each Shock present, the activation of this special attack grants a Fury Buff increasing attack rating by +20% per stack.
Special Attack 3:
Inflicts 5 Shock debuffs and activates Worthy.
Signature Ability (I Can Do This All Day):
As a defender, Captain America gains 1 of each Leadership Charge every second.
Potency of Shock effects increase by
Captain America becomes immune to Nullify and Stagger effects.
Once again, I shall repeat, ALL SUGGESTIONS ARE WELCOME. PLEASE REFRAIN FROM DEROGATORY REMARKS. THIS IS THE USE OF MY BRAIN AND MY BRAIN ONLY. EVERY IDEA IS UNIQUE.
PS. The only reason I post in General "Discussion" is so that the entire community can actually "discuss" these matters.