Crucible Team Builder
21Eggatron
Member Posts: 103 ★★
Hey all,
I know there's a lot of these floating around, but I made my own Crucible Team Builder.
https://docs.google.com/spreadsheets/d/16MDy1ei-t44cOfGEai22o9DXvrJ32rwDawTrPc6KTPk/edit?usp=sharing
If you're wondering what makes mine different;
- The dropdowns allow the user to choose their difficulty and their path
- Choosing a difficulty and a path auto-fills the fights, as well as their nodes, the RPG ask, the Skill ask, and some options of my personal suggestions.
- The column for manually entering the champion you intend to use turns the cells red if you've entered the same champion more than once in that column.
- I created written breakdowns from scratch of Gwenmaster, Kang, and Superior Kang in case people need refreshers of how their abilities work since in-game text isn't always as clear as it could be.
I hope this helps,
- Egg
I know there's a lot of these floating around, but I made my own Crucible Team Builder.
https://docs.google.com/spreadsheets/d/16MDy1ei-t44cOfGEai22o9DXvrJ32rwDawTrPc6KTPk/edit?usp=sharing
If you're wondering what makes mine different;
- The dropdowns allow the user to choose their difficulty and their path
- Choosing a difficulty and a path auto-fills the fights, as well as their nodes, the RPG ask, the Skill ask, and some options of my personal suggestions.
- The column for manually entering the champion you intend to use turns the cells red if you've entered the same champion more than once in that column.
- I created written breakdowns from scratch of Gwenmaster, Kang, and Superior Kang in case people need refreshers of how their abilities work since in-game text isn't always as clear as it could be.
I hope this helps,
- Egg
52
Comments
I assume this will be updated/added/modified when the content goes live and people start to determine what works best and what doesn't? Bookmarking this chat for the future!
thanks mate for your work and for sharing it with us
-> in the Rhino fight you have a Baron Zeemo as one of the suggested options, but in 7.1.2 fight the node needs DEBUFF, which you also do not have in the node description. Zeemo only has PASIVE dissorient which does not count. And yes I have just tested that to be double sure, as he also striked mi mind there.
So, I would like to know, you have any information that the node will be this different in the crucible? Or is it just a mistake?
Thank you so much Egg!
TLDR: the concusion/disorient/enervate/taunt debuffs are needed to get rid of the tantrum charges, which you get for every basic hit on rhino. if you don't apply those debufs, they will deal burst of direct damage to you every time you knock rhino down, that means you will receive some serius damage every time you use that sp1.
I'll switch it to Masacre, who I was going to put but remembered Zemo had Decelerate for Rhino's unstoppable.
can anyone clarify, for Legendary, can you quit out after path 1?
so on path 2, the champs used on path 1 reset and you can use the same 30+ champs on path 2?
that makes it so much easier, i just prepped 66 different champs before i found this forum lol