Are revives just gone forever? I looked in every single classic variant and I found one....and it went away after a run. They used to be all over the place
Ya it's a terrible idea....I mean I don't want/need 20 a day, but is it too much to ask for maybe 3-4 to spawn a day across the 200+ chapters/paths that are in the game.
Ya it's a terrible idea....I mean I don't want/need 20 a day, but is it too much to ask for maybe 3-4 to spawn a day across the 200+ chapters/paths that are in the game.
whilst i totally understand it is nice to be able to get revives, if you are needing an average of 5-6 revs a day then you are looking to do too much content that is beyond your means.
if you are looking to build revives for content like necro, just take your time and do it slowly.
.. but is it too much to ask for maybe 3-4 to spawn a day across the 200+ chapters/paths that are in the game.
But I don’t think they just re-spawn up on their own, for every quest, from one day to the next, without actually re-completing the quest again.
(just from how you asked this last part) Sounds like you’re just “peeking in”, and if no revive then you’re moving along to peek in somewhere else.
You need to complete a quest for that quest to respawn its items (and it's just for “that” quest).
So otherwise, you end up with all of them being “dead quests” (aka no revives), because you’ve run each one until a time when there was no revive on it's last respawn (and haven’t run them again, since there was no revives in them), and eventually got all of them into a “dead” condition.
(**as to the “across the 200+ chapters/paths that are in the game”)
Ya it's a terrible idea....I mean I don't want/need 20 a day, but is it too much to ask for maybe 3-4 to spawn a day across the 200+ chapters/paths that are in the game.
whilst i totally understand it is nice to be able to get revives, if you are needing an average of 5-6 revs a day then you are looking to do too much content that is beyond your means.
if you are looking to build revives for content like necro, just take your time and do it slowly.
I don't need 5-6 a day but crucible is going on.... necropolis.....sos.....At least with crucible you can just go in and out of the quest without losing progress. That is definitely the best QOL improvement in recent memory. Especially with a time crunch against you.
Ya it's a terrible idea....I mean I don't want/need 20 a day, but is it too much to ask for maybe 3-4 to spawn a day across the 200+ chapters/paths that are in the game.
whilst i totally understand it is nice to be able to get revives, if you are needing an average of 5-6 revs a day then you are looking to do too much content that is beyond your means.
if you are looking to build revives for content like necro, just take your time and do it slowly.
I don't need 5-6 a day but crucible is going on.... necropolis.....sos.....At least with crucible you can just go in and out of the quest without losing progress. That is definitely the best QOL improvement in recent memory. Especially with a time crunch against you.
firstly there is no time crunch. there is still another 2 weeks for crucible. even at 2 per day that is still 28 revs. the only limited thing you mentioned is SOS which is fully soloable for all objectives. and also has 2 weeks for a single fight.
secondly you are the one that asked for 5-6 a day. we can all acknowledge there is 2 available already and you asked for 3-4 more in regular quests. i was only replying to what you asked for.
Are revives just gone forever? I looked in every single classic variant and I found one....and it went away after a run. They used to be all over the place
Are revives just gone forever? I looked in every single classic variant and I found one....and it went away after a run. They used to be all over the place
N00B
Noob been playing since a month into the game ? Do Iive, sleep and breathe a mobile video game forum 30 hrs a week? No I have a family ....and a job....and a life. Appreciate the help though it found me one
Ya it's a terrible idea....I mean I don't want/need 20 a day, but is it too much to ask for maybe 3-4 to spawn a day across the 200+ chapters/paths that are in the game.
whilst i totally understand it is nice to be able to get revives, if you are needing an average of 5-6 revs a day then you are looking to do too much content that is beyond your means.
if you are looking to build revives for content like necro, just take your time and do it slowly.
I don't need 5-6 a day but crucible is going on.... necropolis.....sos.....At least with crucible you can just go in and out of the quest without losing progress. That is definitely the best QOL improvement in recent memory. Especially with a time crunch against you.
firstly there is no time crunch. there is still another 2 weeks for crucible. even at 2 per day that is still 28 revs. the only limited thing you mentioned is SOS which is fully soloable for all objectives. and also has 2 weeks for a single fight.
secondly you are the one that asked for 5-6 a day. we can all acknowledge there is 2 available already and you asked for 3-4 more in regular quests. i was only replying to what you asked for.
Ehhhh but I didnt ask for 5-6 a day. I clearly said I didn't need 5-6 a day and was just looking for answers as to where they went. Appreciate ya taking the time to help tho
Ya it's a terrible idea....I mean I don't want/need 20 a day, but is it too much to ask for maybe 3-4 to spawn a day across the 200+ chapters/paths that are in the game.
Who knows, maybe they do. The problem is, once you enter a map and see what's on it, that's what's on it until you do it and the map resets. Maps don't just reset daily for no reason. The only reason things like the Apothecary appear to reset is because the entire map is destroyed and recreated every day due to its expiration date. But maps like the Act maps and the monthly quest maps don't get recreated every single day.
I'll bet there is 3-4 revives somewhere right now on repeatable maps. But if you want more tomorrow, you'll have to do them all to regenerate them.
Asking for 3-4 to spawn a day in a map that itself resets daily? Yes, that is too much to ask for. Revives will keep for 14 days in stash. Without Sigil, the L1 and L2 inventory cap is 20. So if you could farm four L1 and four L2 revives per day, that would allow a player to save up 152 revives. Even if you could only farm four of one of those revive types, that would still be 110 revives (because you'd have 20 inventory of L1 and L2, plus 4*14=56 of the farmable one, plus 14 of the non-farmable one that you could still get one per day using conventional means).
For all intents and purposes, this is essentially an unlimited number of revives for most end game players for most content in the game. The current non-Sigil cap is 68 which is still a lot, before accounting for things like EQ completion offers or store offers for units that are not all that expensive.
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Another revive spot is 6.4.6 grandmaster quest, which will unlikely be never nerfed, but good luck grinding there lol.
But I'll say I found most recent success in 7.3.6, full revive farm cycle there.
Some say 6.4.6 but that's a lie because you'll have to face grandmaster and that's not worth the effort. 😞
7.3.6 is new farm zone, try it.
if you are looking to build revives for content like necro, just take your time and do it slowly.
(just from how you asked this last part)
Sounds like you’re just “peeking in”, and if no revive then you’re moving along to peek in somewhere else.
You need to complete a quest for that quest to respawn its items (and it's just for “that” quest).
So otherwise, you end up with all of them being “dead quests” (aka no revives), because you’ve run each one until a time when there was no revive on it's last respawn (and haven’t run them again, since there was no revives in them), and eventually got all of them into a “dead” condition.
(**as to the “across the 200+ chapters/paths that are in the game”)
even at 2 per day that is still 28 revs.
the only limited thing you mentioned is SOS which is fully soloable for all objectives.
and also has 2 weeks for a single fight.
secondly you are the one that asked for 5-6 a day.
we can all acknowledge there is 2 available already and you asked for 3-4 more in regular quests.
i was only replying to what you asked for.
I'll bet there is 3-4 revives somewhere right now on repeatable maps. But if you want more tomorrow, you'll have to do them all to regenerate them.
Asking for 3-4 to spawn a day in a map that itself resets daily? Yes, that is too much to ask for. Revives will keep for 14 days in stash. Without Sigil, the L1 and L2 inventory cap is 20. So if you could farm four L1 and four L2 revives per day, that would allow a player to save up 152 revives. Even if you could only farm four of one of those revive types, that would still be 110 revives (because you'd have 20 inventory of L1 and L2, plus 4*14=56 of the farmable one, plus 14 of the non-farmable one that you could still get one per day using conventional means).
For all intents and purposes, this is essentially an unlimited number of revives for most end game players for most content in the game. The current non-Sigil cap is 68 which is still a lot, before accounting for things like EQ completion offers or store offers for units that are not all that expensive.